Player 1 (): toaster_annihilator.js
vs
Player 2 (): Varbot.js

backpauseplayforward
[ [ [9,6], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2...........", "..............", "............3.", "....3.........", "2.............", "......3.1.....", "......3.......", "...3..........", "..............", "..............", ".........2....", "..............", "..............", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2...........", "..............", "............3.", "....3.........", "2.............", "......3.1.....", "......3.......", "...3..........", "..............", "..............", ".........2....", "..............", "..............", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2...........", "..............", "............3.", "....3.........", "2.............", "......3.......", "......3.......", "...3..........", "..............", "..............", ".........2....", "..............", "..............", ], [ [7,6], // coordinates player 1 [7,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2...........", "..............", "............3.", "....3.........", "2.............", "......3.......", "......3.......", "...3..........", "..............", "..............", ".........2....", "..............", "..............", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2...........", "..............", "............3.", "....3.........", "2.............", "......3.......", "......3.......", "...3..........", "..............", "..............", ".........2....", "..............", "..............", ], [ [6,7], // coordinates player 1 [6,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2...........", "..............", "............3.", "....3.........", "2.............", "..............", "......3.......", "...3..........", "..............", "..............", ".........2....", "..............", "..............", ], [ [6,7], // coordinates player 1 [6,7], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2...........", "..............", "............3.", "....3.........", "2.............", "..............", "..............", "...3..........", "..............", "..............", ".........2....", "..............", "..............", ], [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2...........", "..............", "............3.", "....3.........", "2.............", "..............", "..............", "...3..........", "..............", "..............", ".........2....", "..............", "..............", ], [ [4,7], // coordinates player 1 [4,7], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2...........", "..............", "............3.", "....3.........", "2.............", "..............", "..............", "...3..........", "..............", "..............", ".........2....", "..............", "..............", ], [ [4,6], // coordinates player 1 [3,7], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2...........", "..............", "............3.", "....3.........", "2.............", "..............", "..............", "...3..........", "..............", "..............", ".........2....", "..............", "..............", ], [ [4,5], // coordinates player 1 [3,8], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2...........", "..............", "............3.", "....3.........", "2.............", "..............", "..............", "...3..........", "..............", "..............", ".........2....", "..............", "..............", ], [ [4,4], // coordinates player 1 [3,8], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2...........", "..............", "............3.", "....3.........", "2.............", "..............", "..............", "..............", "..............", "..............", ".........2....", "..............", "..............", ], [ [4,4], // coordinates player 1 [2,8], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2...........", "..............", "............3.", "..............", "2.............", "..............", "..............", "..............", "..............", "..............", ".........2....", "..............", "..............", ], [ [3,4], // coordinates player 1 [1,8], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2...........", "..............", "............3.", "..............", "2.............", "..............", "..............", "..............", "..............", "..............", ".........2....", "..............", "..............", ], [ [2,4], // coordinates player 1 [0,8], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2...........", "..............", "............3.", "..............", "2.............", "..............", "..............", "..............", "..............", "..............", ".........2....", "..............", "..............", ], [ [2,4], // coordinates player 1 [0,8], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..2...........", "..............", "............3.", "..............", "2.............", "..............", "..............", "..............", "..............", "..............", ".........2....", "..............", "..............", ], ["player 1 wins (opponent threw an exception)"] ]