Player 1 (): Shrek is Life.lua
vs
Player 2 (): TestBawt.js

backpauseplayforward
[ [ [5,3], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3...........", "............", "......3.2...", "...........2", "......2.....", "......3.....", "............", "...........3", "............", "............", "....3...1...", "............", ], [ [5,3], // coordinates player 1 [6,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3...........", "............", "......3.2...", "...........2", "......2.....", "......3.....", "............", "...........3", "............", "............", "....3...1...", "............", ], [ [5,3], // coordinates player 1 [7,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3...........", "............", "......3.2...", "...........2", "......2.....", "......3.....", "............", "...........3", "............", "............", "....3...1...", "............", ], [ [5,3], // coordinates player 1 [8,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3...........", "............", "......3.2...", "...........2", "......2.....", "......3.....", "............", "...........3", "............", "............", "....3...1...", "............", ], [ [5,3], // coordinates player 1 [9,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3...........", "............", "......3.2...", "...........2", "......2.....", "......3.....", "............", "...........3", "............", "............", "....3...1...", "............", ], [ [5,3], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3...........", "............", "......3.2...", "...........2", "......2.....", "......3.....", "............", "...........3", "............", "............", "....3...1...", "............", ], [ [5,3], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3...........", "............", "......3.2...", "...........2", "......2.....", "......3.....", "............", "...........3", "............", "............", "....3...1...", "............", ], [ [5,3], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3...........", "............", "......3.2...", "...........2", "......2.....", "......3.....", "............", "...........3", "............", "............", "....3...1...", "............", ], [ [5,3], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3...........", "............", "......3.2...", "...........2", "......2.....", "......3.....", "............", "...........3", "............", "............", "....3...1...", "............", ], [ [5,3], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3...........", "............", "......3.2...", "...........2", "......2.....", "......3.....", "............", "...........3", "............", "............", "....3...1...", "............", ], [ [5,3], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3...........", "............", "......3.2...", "...........2", "......2.....", "......3.....", "............", "...........3", "............", "............", "....3...1...", "............", ], [ [5,3], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3...........", "............", "......3.2...", "...........2", "......2.....", "......3.....", "............", "...........3", "............", "............", "....3...1...", "............", ], [ [5,3], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3...........", "............", "......3.2...", "...........2", "......2.....", "......3.....", "............", "...........3", "............", "............", "....3...1...", "............", ], [ [5,3], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3...........", "............", "......3.2...", "...........2", "......2.....", "......3.....", "............", "...........3", "............", "............", "....3...1...", "............", ], [ [5,3], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3...........", "............", "......3.2...", "...........2", "......2.....", "......3.....", "............", "...........3", "............", "............", "....3...1...", "............", ], [ [5,3], // coordinates player 1 [11,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3...........", "............", "......3.2...", "...........2", "......2.....", "......3.....", "............", "...........3", "............", "............", "....3...1...", "............", ], ["no winner (game aborted)"] ]