Player 1 (): BlueDemon 6.0.js
vs
Player 2 (): DarkGalvanicPhoenix_10.js

backpauseplayforward
[ [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2324.", "344.4", ".4133", ".344.", "...2.", ], [ [2,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2324.", "344.4", ".4133", ".344.", "...2.", ], [ [3,4], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2324.", "344.4", ".4133", ".344.", "...2.", ], [ [3,4], // coordinates player 1 [2,2], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2324.", "344.4", ".4133", ".344.", ".....", ], [ [3,3], // coordinates player 1 [2,2], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2324.", "344.4", ".4.33", ".344.", ".....", ], [ [3,3], // coordinates player 1 [2,2], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2324.", "344.4", ".4.33", ".344.", ".....", ], ["player 1 wins (opponent timed out)"] ]