Player 1 (): nastypasty.js
vs
Player 2 (): Umair502007.js

backpauseplayforward
[ [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.4", ".4243", "2.44.", ".231.", "34.34", ], [ [1,3], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.4", ".4243", "2.44.", ".231.", "34.34", ], [ [1,3], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.4", "..243", "2.44.", "..31.", "34.34", ], [ [0,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.4", "..243", "2.44.", "..31.", "34.34", ], [ [0,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.4", "..243", "2.44.", "..31.", "34.34", ], [ [0,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.4", "..243", "2.44.", "..31.", ".4.34", ], [ [1,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.4", "..243", "2.44.", "..31.", ".4.34", ], [ [1,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.4", "..243", "2.44.", "..31.", "...34", ], [ [1,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.4", "..243", "2.44.", "..31.", "...34", ], [ [0,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.4", "..243", "2.44.", "..31.", "...34", ], [ [1,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.4", "..243", "2.44.", "..31.", "...34", ], [ [1,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.4", "..243", "2.44.", "..31.", "...34", ], [ [0,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.4", "..243", "2.44.", "..31.", "...34", ], [ [1,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.4", "..243", "2.44.", "..31.", "...34", ], [ [0,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.4", "..243", "2.44.", "..31.", "...34", ], [ [0,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.4", "..243", "2.44.", "..31.", "...34", ], [ [0,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.4", "..243", "2.44.", "..31.", "...34", ], [ [1,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.4", "..243", "2.44.", "..31.", "...34", ], [ [1,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.4", "..243", "2.44.", "..31.", "...34", ], [ [1,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3.4", "..243", "2.44.", "..31.", "...34", ], ["no winner (game aborted)"] ]