Player 1 (): Nearest v4.js
vs
Player 2 (): ShortestPath.js

backpauseplayforward
[ [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.3.", ".4.4.", "4332.", "31344", ".422.", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.3.", ".4.4.", "4332.", "31344", ".422.", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.3.", ".4.4.", "4332.", "31344", ".422.", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.3.", ".4...", "4332.", "31344", ".422.", ], [ [3,0], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.3.", ".4...", "4332.", "31344", ".422.", ], [ [3,0], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "433..", "31344", ".422.", ], [ [3,1], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "433..", "31344", ".422.", ], [ [3,0], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "433..", "313.4", ".422.", ], [ [3,1], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [0.0,1.0,0.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "433..", "313.4", ".422.", ], [ [3,0], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [0.0,1.0,1.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "433..", "31..4", ".422.", ], [ [3,1], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [0.0,1.0,1.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "433..", "31..4", ".422.", ], [ [3,0], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [1.0,1.0,1.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "433..", "3...4", ".422.", ], [ [3,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [1.0,1.0,1.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "433..", "3...4", ".422.", ], [ [3,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [1.0,1.0,2.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "4.3..", "3...4", ".422.", ], [ [3,1], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [1.0,1.0,2.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "4.3..", "3...4", ".422.", ], [ [3,0], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [1.0,1.0,2.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "4.3..", "3...4", ".422.", ], [ [3,1], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [1.0,1.0,2.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "4.3..", "3...4", ".422.", ], [ [3,0], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [1.0,1.0,2.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "4.3..", "3...4", ".422.", ], [ [3,1], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [1.0,1.0,2.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "4.3..", "3...4", ".422.", ], [ [3,0], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [1.0,1.0,3.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "4....", "3...4", ".422.", ], [ [3,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [1.0,1.0,3.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "4....", "3...4", ".422.", ], [ [3,0], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [1.0,1.0,3.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "4....", "3...4", ".422.", ], [ [3,1], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [1.0,1.0,3.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "4....", "3...4", ".422.", ], [ [3,0], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [1.0,1.0,3.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "4....", "3...4", ".422.", ], [ [3,1], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [1.0,1.0,3.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "4....", "3...4", ".422.", ], [ [3,0], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [1.0,1.0,3.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "4....", "3...4", ".422.", ], [ [3,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [1.0,1.0,3.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "4....", "3...4", ".422.", ], [ [3,0], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [1.0,1.0,3.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "4....", "3...4", ".422.", ], [ [3,1], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [1.0,1.0,3.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "4....", "3...4", ".422.", ], [ [3,0], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [1.0,1.0,3.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "4....", "3...4", ".422.", ], [ [3,1], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,1.0,0.5], // item count player 1 [1.0,2.0,3.0,1.5], // item count player 2 [1,3,5,7], // item count in total (constant) ".4...", ".4...", "4....", "3...4", ".4.2.", ], ["player 2 wins"] ]