Player 1 (): Clon 1.0.0.js
vs
Player 2 (): HKMk4.js

backpauseplayforward
[ [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2..........1.", "...............", "......2........", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2..........1.", "...............", "......2........", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [6,5], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2..........1.", "...............", "......2........", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [7,5], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2..........1.", "...............", "......2........", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [8,5], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2..........1.", "...............", "......2........", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [9,5], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2..........1.", "...............", "......2........", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [10,5], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2..........1.", "...............", "......2........", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [11,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2..........1.", "...............", "......2........", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [12,5], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2..........1.", "...............", "......2........", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [13,5], // coordinates player 1 [13,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2..........1.", "...............", "......2........", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [13,5], // coordinates player 1 [13,5], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2............", "...............", "......2........", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [13,6], // coordinates player 1 [13,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2............", "...............", "......2........", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [13,7], // coordinates player 1 [13,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2............", "...............", "......2........", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [12,7], // coordinates player 1 [12,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2............", "...............", "......2........", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [11,7], // coordinates player 1 [11,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2............", "...............", "......2........", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [10,7], // coordinates player 1 [10,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2............", "...............", "......2........", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [9,7], // coordinates player 1 [9,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2............", "...............", "......2........", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [8,7], // coordinates player 1 [8,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2............", "...............", "......2........", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [7,7], // coordinates player 1 [7,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2............", "...............", "......2........", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [6,7], // coordinates player 1 [6,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2............", "...............", "......2........", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [6,7], // coordinates player 1 [6,7], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2............", "...............", "...............", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2............", "...............", "...............", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [6,5], // coordinates player 1 [6,5], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2............", "...............", "...............", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2............", "...............", "...............", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2............", "...............", "...............", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2............", "...............", "...............", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [2,5], // coordinates player 1 [2,5], // coordinates player 2 [0.5,0.5,0.0], // item count player 1 [0.5,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "..2............", "...............", "...............", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [2,5], // coordinates player 1 [2,5], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [2,6], // coordinates player 1 [2,6], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [2,7], // coordinates player 1 [2,7], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [2,8], // coordinates player 1 [2,8], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [2,9], // coordinates player 1 [2,9], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "2.3..3.........", ".......3.......", "...............", "...............", "...............", ], [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "2....3.........", ".......3.......", "...............", "...............", "...............", ], [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "2....3.........", ".......3.......", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [0,10], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "2....3.........", ".......3.......", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [0,10], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".......3.......", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [1,10], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".......3.......", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [2,10], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".......3.......", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [3,10], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".......3.......", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [4,10], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".......3.......", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [5,10], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", ".......3.......", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [5,10], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [5,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [6,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [7,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [7,11], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [7,10], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [7,9], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [7,8], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [7,7], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [7,6], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [7,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [7,4], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [7,3], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [6,3], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [5,3], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [4,3], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [2,3], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "..3............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [0,10], // coordinates player 1 [2,3], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,3.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 2 wins"] ]