Player 1 (): PythonBorked.js
vs
Player 2 (): Varbot.js

backpauseplayforward
[ [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....32", ".2.3.1", "......", "......", ".....3", "33..2.", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....32", ".2.3.1", "......", "......", ".....3", "33..2.", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....32", "...3.1", "......", "......", ".....3", "33..2.", ], [ [2,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....32", "...3.1", "......", "......", ".....3", "33..2.", ], [ [2,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....32", "...3.1", "......", "......", ".....3", "33..2.", ], ["player 1 wins (opponent threw an exception)"] ]