Player 1 (): BabürReyiz.js
vs
Player 2 (): nastypasty.js

backpauseplayforward
[ [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,9], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,8], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,7], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,6], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,5], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,4], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,3], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,2], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,1], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,0], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,0], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,0], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,0], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,0], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,0], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,0], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,0], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,0], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,0], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,0], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,0], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,0], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,0], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,0], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,0], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], [ [1,0], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3............", "..............", "..33....2.....", "..............", "......1.......", "..............", "..............", "..............", ".....3......3.", "......2.......", "..............", "..............", "......2.......", "..............", ], ["no winner (game aborted)"] ]