Player 1 (): tester.js
vs
Player 2 (): HKMk3.js

backpauseplayforward
[ [ [13,9], // coordinates player 1 [13,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...32..........", "...............", "...............", "...............", "...32.........2", "...1...........", "...............", "...............", "...............", "...............", ], [ [13,10], // coordinates player 1 [13,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...32..........", "...............", "...............", "...............", "...32.........2", "...1...........", "...............", "...............", "...............", "...............", ], [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...32..........", "...............", "...............", "...............", "...32.........2", "...1...........", "...............", "...............", "...............", "...............", ], [ [11,10], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...32..........", "...............", "...............", "...............", "...32.........2", "...1...........", "...............", "...............", "...............", "...............", ], [ [10,10], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...32..........", "...............", "...............", "...............", "...32.........2", "...1...........", "...............", "...............", "...............", "...............", ], [ [9,10], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...32..........", "...............", "...............", "...............", "...32.........2", "...1...........", "...............", "...............", "...............", "...............", ], [ [8,10], // coordinates player 1 [8,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...32..........", "...............", "...............", "...............", "...32.........2", "...1...........", "...............", "...............", "...............", "...............", ], [ [7,10], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...32..........", "...............", "...............", "...............", "...32.........2", "...1...........", "...............", "...............", "...............", "...............", ], [ [6,10], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...32..........", "...............", "...............", "...............", "...32.........2", "...1...........", "...............", "...............", "...............", "...............", ], [ [5,10], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...32..........", "...............", "...............", "...............", "...32.........2", "...1...........", "...............", "...............", "...............", "...............", ], [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...32..........", "...............", "...............", "...............", "...32.........2", "...1...........", "...............", "...............", "...............", "...............", ], [ [3,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...32..........", "...............", "...............", "...............", "...32.........2", "...1...........", "...............", "...............", "...............", "...............", ], [ [3,10], // coordinates player 1 [3,10], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...32..........", "...............", "...............", "...............", "...32.........2", "...............", "...............", "...............", "...............", "...............", ], [ [3,9], // coordinates player 1 [3,9], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...32..........", "...............", "...............", "...............", "...32.........2", "...............", "...............", "...............", "...............", "...............", ], [ [3,9], // coordinates player 1 [3,9], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...32..........", "...............", "...............", "...............", "....2.........2", "...............", "...............", "...............", "...............", "...............", ], [ [4,9], // coordinates player 1 [4,9], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...32..........", "...............", "...............", "...............", "....2.........2", "...............", "...............", "...............", "...............", "...............", ], [ [4,9], // coordinates player 1 [4,9], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...32..........", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...32..........", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", ], [ [4,7], // coordinates player 1 [4,7], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...32..........", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", ], [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...32..........", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...32..........", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...3...........", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", ], [ [4,6], // coordinates player 1 [4,6], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...3...........", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", ], [ [4,7], // coordinates player 1 [4,7], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...3...........", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", ], [ [4,8], // coordinates player 1 [4,8], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...3...........", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", ], [ [4,9], // coordinates player 1 [4,9], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...3...........", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", ], [ [5,9], // coordinates player 1 [5,9], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...3...........", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", ], [ [6,9], // coordinates player 1 [6,9], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...3...........", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", ], [ [7,9], // coordinates player 1 [7,9], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...3...........", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", ], [ [8,9], // coordinates player 1 [8,9], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...3...........", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", ], [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...3...........", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", ], [ [10,9], // coordinates player 1 [10,9], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...3...........", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", ], [ [11,9], // coordinates player 1 [11,9], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...3...........", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", ], [ [12,9], // coordinates player 1 [12,9], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...3...........", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", ], [ [13,9], // coordinates player 1 [13,9], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...3...........", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", ], [ [14,9], // coordinates player 1 [14,9], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...3...........", "...............", "...............", "...............", "..............2", "...............", "...............", "...............", "...............", "...............", ], [ [14,9], // coordinates player 1 [14,9], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,8], // coordinates player 1 [14,8], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,7], // coordinates player 1 [14,7], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,6], // coordinates player 1 [14,6], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,5], // coordinates player 1 [14,5], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,4], // coordinates player 1 [14,4], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,3], // coordinates player 1 [14,3], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [13,3], // coordinates player 1 [13,3], // coordinates player 2 [0.5,1.5,0.5], // item count player 1 [0.5,1.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", ".............3.", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [13,3], // coordinates player 1 [13,3], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [13,2], // coordinates player 1 [13,2], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [13,1], // coordinates player 1 [13,1], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [13,0], // coordinates player 1 [13,0], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,0], // coordinates player 1 [12,0], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,0], // coordinates player 1 [10,0], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,0], // coordinates player 1 [10,0], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,1], // coordinates player 1 [10,1], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,2], // coordinates player 1 [10,2], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,3], // coordinates player 1 [10,3], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,4], // coordinates player 1 [10,4], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,4], // coordinates player 1 [9,4], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,4], // coordinates player 1 [8,4], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,4], // coordinates player 1 [7,4], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......3........", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,5], // coordinates player 1 [6,5], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]