Player 1 (): BabürReyiz.js
vs
Player 2 (): ISHYGDDT.js

backpauseplayforward
[ [ [11,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,5], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,4], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,3], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,2], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,1], // coordinates player 1 [12,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,0], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,0], // coordinates player 1 [12,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,0], // coordinates player 1 [12,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,0], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,0], // coordinates player 1 [12,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,0], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,0], // coordinates player 1 [12,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,0], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,0], // coordinates player 1 [12,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,0], // coordinates player 1 [12,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,0], // coordinates player 1 [12,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,0], // coordinates player 1 [12,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,0], // coordinates player 1 [12,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,0], // coordinates player 1 [12,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,0], // coordinates player 1 [12,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,0], // coordinates player 1 [12,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,0], // coordinates player 1 [12,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,0], // coordinates player 1 [12,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], [ [11,0], // coordinates player 1 [12,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "............1.2", ".........2.....", "...............", "...............", "...............", "...............", "...............", "..........3....", ".............3.", "........3......", "...............", ".........3.....", ".....2.....3...", ], ["no winner (game aborted)"] ]