Player 1 (): BRUH.js
vs
Player 2 (): ISHYGDDT.js

backpauseplayforward
[ [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.23", "144.3", ".434.", ".243.", "..2.3", ], [ [2,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.23", "144.3", ".434.", ".243.", "..2.3", ], [ [2,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.23", "144.3", ".434.", "..43.", "....3", ], [ [3,4], // coordinates player 1 [1,2], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.23", "144.3", ".434.", "..43.", "....3", ], [ [4,4], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.23", "144.3", ".434.", "..43.", "....3", ], [ [4,4], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.23", "1.4.3", ".434.", "..43.", ".....", ], [ [4,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.23", "1.4.3", ".434.", "..43.", ".....", ], [ [3,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.23", "1.4.3", ".434.", "..43.", ".....", ], [ [4,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.23", "1.4.3", ".434.", "..43.", ".....", ], [ [3,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.23", "1.4.3", ".434.", "..43.", ".....", ], [ [3,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.23", "1.4.3", ".434.", "..43.", ".....", ], [ [3,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "44.23", "1.4.3", ".434.", "..43.", ".....", ], [ [3,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,2.0,0.0], // item count player 1 [0.0,1.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..23", "1.4.3", ".434.", "..4..", ".....", ], [ [4,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,2.0,0.0], // item count player 1 [0.0,1.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..23", "1.4.3", ".434.", "..4..", ".....", ], [ [4,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,2.0,0.0], // item count player 1 [0.0,1.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..23", "1.4.3", ".434.", "..4..", ".....", ], [ [4,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,2.0,0.0], // item count player 1 [0.0,1.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..23", "1.4.3", ".434.", "..4..", ".....", ], [ [4,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,2.0,0.0], // item count player 1 [0.0,1.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..23", "1.4.3", ".434.", "..4..", ".....", ], [ [4,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,2.0,0.0], // item count player 1 [0.0,1.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..23", "1.4.3", ".434.", "..4..", ".....", ], [ [3,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,2.0,0.0], // item count player 1 [0.0,1.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..23", "1.4.3", ".434.", "..4..", ".....", ], [ [4,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,2.0,0.0], // item count player 1 [0.0,1.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..23", "1.4.3", ".434.", "..4..", ".....", ], [ [4,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,2.0,0.0], // item count player 1 [0.0,1.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..23", "1.4.3", ".434.", "..4..", ".....", ], [ [4,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.0,2.0,0.0], // item count player 1 [0.0,1.0,0.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "4..23", "1.4.3", ".434.", "..4..", ".....", ], ["no winner (game aborted)"] ]