Player 1 (): BabürReyiz.js
vs
Player 2 (): ISHYGDDT.js

backpauseplayforward
[ [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "45425..", "4...52.", "5.45..3", "..5.3..", "5.4..4.", "35.24.3", ".51...3", ], [ [1,2], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "45425..", "4...52.", "5.45..3", "..5.3..", "5.4..4.", "35.24.3", ".51...3", ], [ [1,1], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "45425..", "4...52.", "5.45..3", "..5.3..", "5.4..4.", "35.24.3", ".51...3", ], [ [1,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "45425..", "4...52.", "5.45..3", "..5.3..", "5.4..4.", "35.24.3", ".51...3", ], [ [1,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "45425..", "4...52.", "5.45..3", "..5.3..", "5.4..4.", "35.24.3", ".51...3", ], [ [1,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "45425..", "4...52.", "5.45..3", "..5.3..", "5.4..4.", "35.24.3", ".51...3", ], [ [1,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "45425..", "4...52.", "5.45..3", "..5.3..", "5.4..4.", "35.24.3", ".51...3", ], [ [1,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "45425..", "4...52.", "5.45..3", "..5.3..", "5.4..4.", "35.24.3", ".51...3", ], [ [1,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "45425..", "4...52.", "5.45..3", "..5.3..", "5.4..4.", "35.24.3", ".51...3", ], [ [1,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "45425..", "4...52.", "5.45..3", "..5.3..", "5.4..4.", "35.24.3", ".51...3", ], [ [1,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "45425..", "4...52.", "5.45..3", "..5.3..", "5.4..4.", "35.24.3", ".51...3", ], [ [1,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "45425..", "4...52.", "5.45..3", "..5.3..", "5.4..4.", "35.24.3", ".51...3", ], [ [1,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "45425..", "4...52.", "5.45..3", "..5.3..", "5.4..4.", "35.24.3", ".51...3", ], ["no winner (game aborted)"] ]