Player 1 (): test1.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "....3.", "....22", "..3.2.", ".3..3.", "....13", ], [ [3,5], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "....3.", "....22", "..3.2.", ".3..3.", "....13", ], [ [4,5], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "....3.", "....22", "..3.2.", ".3..3.", "....13", ], [ [4,5], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "....3.", "....22", "..3.2.", "....3.", ".....3", ], [ [4,5], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......", "....3.", "....22", "..3.2.", "....3.", ".....3", ], ["player 2 wins (opponent threw an exception)"] ]