Player 1 (): BabürReyiz.js
vs
Player 2 (): TestBawt.js

backpauseplayforward
[ [ [11,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".....3.........", "....3....3.....", "...............", "......1........", "...............", "...............", "...............", "..2............", "...............", "...............", ".............2.", "........23.....", "...............", ], [ [11,5], // coordinates player 1 [12,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".....3.........", "....3....3.....", "...............", "......1........", "...............", "...............", "...............", "..2............", "...............", "...............", ".............2.", "........23.....", "...............", ], [ [11,4], // coordinates player 1 [13,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".....3.........", "....3....3.....", "...............", "......1........", "...............", "...............", "...............", "..2............", "...............", "...............", ".............2.", "........23.....", "...............", ], [ [11,3], // coordinates player 1 [14,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".....3.........", "....3....3.....", "...............", "......1........", "...............", "...............", "...............", "..2............", "...............", "...............", ".............2.", "........23.....", "...............", ], [ [11,2], // coordinates player 1 [14,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".....3.........", "....3....3.....", "...............", "......1........", "...............", "...............", "...............", "..2............", "...............", "...............", ".............2.", "........23.....", "...............", ], [ [11,1], // coordinates player 1 [14,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".....3.........", "....3....3.....", "...............", "......1........", "...............", "...............", "...............", "..2............", "...............", "...............", ".............2.", "........23.....", "...............", ], [ [11,0], // coordinates player 1 [14,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".....3.........", "....3....3.....", "...............", "......1........", "...............", "...............", "...............", "..2............", "...............", "...............", ".............2.", "........23.....", "...............", ], [ [11,0], // coordinates player 1 [14,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".....3.........", "....3....3.....", "...............", "......1........", "...............", "...............", "...............", "..2............", "...............", "...............", ".............2.", "........23.....", "...............", ], [ [11,0], // coordinates player 1 [14,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".....3.........", "....3....3.....", "...............", "......1........", "...............", "...............", "...............", "..2............", "...............", "...............", ".............2.", "........23.....", "...............", ], [ [11,0], // coordinates player 1 [14,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".....3.........", "....3....3.....", "...............", "......1........", "...............", "...............", "...............", "..2............", "...............", "...............", ".............2.", "........23.....", "...............", ], [ [11,0], // coordinates player 1 [14,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".....3.........", "....3....3.....", "...............", "......1........", "...............", "...............", "...............", "..2............", "...............", "...............", ".............2.", "........23.....", "...............", ], [ [11,0], // coordinates player 1 [14,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".....3.........", "....3....3.....", "...............", "......1........", "...............", "...............", "...............", "..2............", "...............", "...............", ".............2.", "........23.....", "...............", ], [ [11,0], // coordinates player 1 [14,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".....3.........", "....3....3.....", "...............", "......1........", "...............", "...............", "...............", "..2............", "...............", "...............", ".............2.", "........23.....", "...............", ], [ [11,0], // coordinates player 1 [14,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".....3.........", "....3....3.....", "...............", "......1........", "...............", "...............", "...............", "..2............", "...............", "...............", ".............2.", "........23.....", "...............", ], [ [11,0], // coordinates player 1 [14,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".....3.........", "....3....3.....", "...............", "......1........", "...............", "...............", "...............", "..2............", "...............", "...............", ".............2.", "........23.....", "...............", ], [ [11,0], // coordinates player 1 [14,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3......", "...............", ".....3.........", "....3....3.....", "...............", "......1........", "...............", "...............", "...............", "..2............", "...............", "...............", ".............2.", "........23.....", "...............", ], ["no winner (game aborted)"] ]