Player 1 (): BabürReyiz.js
vs
Player 2 (): scottbot.js

backpauseplayforward
[ [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "3.............", ".........2....", "..............", "....3.1.......", "..............", "..............", "............2.", "..............", "..............", "..............", "..............", "2............3", "............3.", ], [ [1,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "3.............", ".........2....", "..............", "....3.1.......", "..............", "..............", "............2.", "..............", "..............", "..............", "..............", "2............3", "............3.", ], [ [1,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "..............", ".........2....", "..............", "....3.1.......", "..............", "..............", "............2.", "..............", "..............", "..............", "..............", "2............3", "............3.", ], [ [1,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "..............", ".........2....", "..............", "....3.1.......", "..............", "..............", "............2.", "..............", "..............", "..............", "..............", "2............3", "............3.", ], [ [1,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "..............", ".........2....", "..............", "....3.1.......", "..............", "..............", "............2.", "..............", "..............", "..............", "..............", "2............3", "............3.", ], [ [1,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "..............", ".........2....", "..............", "....3.1.......", "..............", "..............", "............2.", "..............", "..............", "..............", "..............", "2............3", "............3.", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "..............", ".........2....", "..............", "....3.1.......", "..............", "..............", "............2.", "..............", "..............", "..............", "..............", "2............3", "............3.", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "..............", ".........2....", "..............", "....3.1.......", "..............", "..............", "............2.", "..............", "..............", "..............", "..............", "2............3", "............3.", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "..............", ".........2....", "..............", "....3.1.......", "..............", "..............", "............2.", "..............", "..............", "..............", "..............", "2............3", "............3.", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "..............", ".........2....", "..............", "....3.1.......", "..............", "..............", "............2.", "..............", "..............", "..............", "..............", "2............3", "............3.", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "..............", ".........2....", "..............", "....3.1.......", "..............", "..............", "............2.", "..............", "..............", "..............", "..............", "2............3", "............3.", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "..............", ".........2....", "..............", "....3.1.......", "..............", "..............", "............2.", "..............", "..............", "..............", "..............", "2............3", "............3.", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "..............", ".........2....", "..............", "....3.1.......", "..............", "..............", "............2.", "..............", "..............", "..............", "..............", "2............3", "............3.", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "..............", ".........2....", "..............", "....3.1.......", "..............", "..............", "............2.", "..............", "..............", "..............", "..............", "2............3", "............3.", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "..............", ".........2....", "..............", "....3.1.......", "..............", "..............", "............2.", "..............", "..............", "..............", "..............", "2............3", "............3.", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "..............", ".........2....", "..............", "....3.1.......", "..............", "..............", "............2.", "..............", "..............", "..............", "..............", "2............3", "............3.", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "..............", ".........2....", "..............", "....3.1.......", "..............", "..............", "............2.", "..............", "..............", "..............", "..............", "2............3", "............3.", ], ["no winner (game aborted)"] ]