Player 1 (): BabürReyiz.js
vs
Player 2 (): i_wish_the_delete_function_worked_so_i_could_kill_my_crappy_bots.js

backpauseplayforward
[ [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2...4....", "...2..1..", "4....3...", "...43....", "..3.4....", "..3......", ".....4...", ".2.....4.", ".4...3...", ], [ [0,5], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2...4....", "...2..1..", "4....3...", "...43....", "..3.4....", "..3......", ".....4...", ".2.....4.", ".4...3...", ], [ [0,4], // coordinates player 1 [2,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2...4....", "...2..1..", "4....3...", "...43....", "..3.4....", "..3......", ".....4...", ".2.....4.", ".4...3...", ], [ [0,3], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2...4....", "...2..1..", "4....3...", "...43....", "..3.4....", "..3......", ".....4...", ".2.....4.", ".4...3...", ], [ [0,2], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2...4....", "...2..1..", "4....3...", "...43....", "..3.4....", "..3......", ".....4...", ".2.....4.", ".4...3...", ], [ [0,1], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2...4....", "...2..1..", "4....3...", "...43....", "..3.4....", "..3......", ".....4...", ".2.....4.", ".4...3...", ], [ [0,0], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2...4....", "...2..1..", "4....3...", "...43....", "..3.4....", "..3......", ".....4...", ".2.....4.", ".4...3...", ], [ [0,0], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2...4....", "...2..1..", "4....3...", "...43....", "..3.4....", "..3......", ".....4...", ".2.....4.", ".4...3...", ], [ [0,0], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2...4....", "...2..1..", "4....3...", "...43....", "..3.4....", "..3......", ".....4...", ".2.....4.", ".4...3...", ], [ [0,0], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2...4....", "...2..1..", "4....3...", "...43....", "..3.4....", "..3......", ".....4...", ".2.....4.", ".4...3...", ], [ [0,0], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2...4....", "...2..1..", "4....3...", "...43....", "..3.4....", "..3......", ".....4...", ".2.....4.", ".4...3...", ], [ [0,0], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2...4....", "...2..1..", "4....3...", "...43....", "..3.4....", "..3......", ".....4...", ".2.....4.", ".4...3...", ], [ [0,0], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2...4....", "...2..1..", "4....3...", "...43....", "..3.4....", "..3......", ".....4...", ".2.....4.", ".4...3...", ], [ [0,0], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2...4....", "...2..1..", "4....3...", "...43....", "..3.4....", "..3......", ".....4...", ".2.....4.", ".4...3...", ], [ [0,0], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2...4....", "...2..1..", "4....3...", "...43....", "..3.4....", "..3......", ".....4...", ".2.....4.", ".4...3...", ], [ [0,0], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2...4....", "...2..1..", "4....3...", "...43....", "..3.4....", "..3......", ".....4...", ".2.....4.", ".4...3...", ], ["no winner (game aborted)"] ]