Player 1 (): BabürReyiz.js
vs
Player 2 (): ISHYGDDT.js

backpauseplayforward
[ [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..34.", "43..3", "3.243", "24..4", "4.412", ], [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..34.", "43..3", "3.243", "24..4", "4.412", ], [ [1,2], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..34.", "43..3", "3.243", "2...4", "4.412", ], [ [1,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..34.", "43..3", "3.243", "2...4", "4.412", ], [ [1,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..34.", "43..3", "3.243", "2...4", "4.412", ], [ [1,0], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..34.", "43..3", "3.243", "2...4", "4.412", ], [ [1,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..34.", "43..3", "3.243", "2...4", "4.412", ], [ [1,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..34.", "43..3", "3.243", "2...4", "4.412", ], [ [1,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..34.", "43..3", "3.243", "2...4", "4.412", ], [ [1,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..34.", "43..3", "3.243", "2...4", "4.412", ], [ [1,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..34.", "43..3", "3.243", "2...4", "4.412", ], [ [1,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..34.", "43..3", "3.243", "2...4", "4.412", ], [ [1,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..34.", "43..3", "3.243", "2...4", "4.412", ], [ [1,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..34.", "43..3", "3.243", "2...4", "4.412", ], [ [1,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..34.", "43..3", "3.243", "2...4", "4.412", ], [ [1,0], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..34.", "43..3", "3.243", "2...4", "4.412", ], ["no winner (game aborted)"] ]