Player 1 (): Proc Two.js
vs
Player 2 (): FruitPrometheus_v5.js

backpauseplayforward
[ [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3.14..2", "53...52", ".5344..", "5...4.5", "4....55", ".55.23.", "44..3..", ], [ [1,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3.14..2", "53...52", ".5344..", "5...4.5", "4....55", ".55.23.", "44..3..", ], [ [2,5], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3.14..2", "53...52", ".5344..", "5...4.5", "4....55", ".55.23.", "44..3..", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3.14..2", "53...52", ".5344..", "5...4.5", "4....55", ".55.23.", "44..3..", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3.14..2", "53...52", ".5344..", "5...4.5", "4....55", ".55.23.", "44..3..", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3.14..2", "53...52", ".5344..", "5...4.5", "4....55", ".55.23.", "44..3..", ], [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3.14..2", "53...52", ".5344..", "5...4.5", "4....55", ".55.23.", "44..3..", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3.14..2", "53...52", ".5344..", "5...4.5", "4....55", ".55.23.", "44..3..", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.5,0.0,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3..4..2", "53...52", ".5344..", "5...4.5", "4....55", ".55.23.", "44..3..", ], [ [3,0], // coordinates player 1 [2,1], // coordinates player 2 [0.5,0.0,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3..4..2", "53...52", ".5344..", "5...4.5", "4....55", ".55.23.", "44..3..", ], [ [4,0], // coordinates player 1 [2,2], // coordinates player 2 [0.5,0.0,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3..4..2", "53...52", ".5344..", "5...4.5", "4....55", ".55.23.", "44..3..", ], [ [5,0], // coordinates player 1 [2,2], // coordinates player 2 [0.5,0.0,0.0,0.0,0.0], // item count player 1 [0.5,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3..4..2", "53...52", ".5.44..", "5...4.5", "4....55", ".55.23.", "44..3..", ], [ [5,0], // coordinates player 1 [2,2], // coordinates player 2 [0.5,0.0,0.0,0.0,0.0], // item count player 1 [0.5,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3..4..2", "53...52", ".5.44..", "5...4.5", "4....55", ".55.23.", "44..3..", ], ["player 2 wins (opponent timed out)"] ]