Player 1 (): BabürReyiz.js
vs
Player 2 (): ISHYGDDT.js

backpauseplayforward
[ [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.............", "........2......", "...............", "...............", "..2.......4....", "...............", "..4.......1....", "...3...........", "...............", ".4.....3.......", "4.............2", ".........3....3", "...4...........", "....4..........", "..............3", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.............", "........2......", "...............", "...............", "..2.......4....", "...............", "..4.......1....", "...3...........", "...............", ".4.....3.......", "4.............2", ".........3....3", "...4...........", "....4..........", "..............3", ], [ [2,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.............", "........2......", "...............", "...............", "..2.......4....", "...............", "..4.......1....", "...3...........", "...............", ".4.....3.......", "4.............2", ".........3....3", "...4...........", "....4..........", "..............3", ], [ [2,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.............", "........2......", "...............", "...............", "..2.......4....", "...............", "..4.......1....", "...3...........", "...............", ".4.....3.......", "4.............2", ".........3....3", "...4...........", "....4..........", "..............3", ], [ [2,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.............", "........2......", "...............", "...............", "..2.......4....", "...............", "..4.......1....", "...3...........", "...............", ".4.....3.......", "4.............2", ".........3....3", "...4...........", "....4..........", "..............3", ], [ [2,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.............", "........2......", "...............", "...............", "..2.......4....", "...............", "..4.......1....", "...3...........", "...............", ".4.....3.......", "4.............2", ".........3....3", "...4...........", "....4..........", "..............3", ], [ [2,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.............", "........2......", "...............", "...............", "..2.......4....", "...............", "..4.......1....", "...3...........", "...............", ".4.....3.......", "4.............2", ".........3....3", "...4...........", "....4..........", "..............3", ], [ [2,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.............", "........2......", "...............", "...............", "..2.......4....", "...............", "..4.......1....", "...3...........", "...............", ".4.....3.......", "4.............2", ".........3....3", "...4...........", "....4..........", "..............3", ], [ [2,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.............", "........2......", "...............", "...............", "..2.......4....", "...............", "..4.......1....", "...3...........", "...............", ".4.....3.......", "4.............2", ".........3....3", "...4...........", "....4..........", "..............3", ], [ [2,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.............", "........2......", "...............", "...............", "..2.......4....", "...............", "..4.......1....", "...3...........", "...............", ".4.....3.......", "4.............2", ".........3....3", "...4...........", "....4..........", "..............3", ], [ [2,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.............", "........2......", "...............", "...............", "..2.......4....", "...............", "..4.......1....", "...3...........", "...............", ".4.....3.......", "4.............2", ".........3....3", "...4...........", "....4..........", "..............3", ], [ [2,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.............", "........2......", "...............", "...............", "..2.......4....", "...............", "..4.......1....", "...3...........", "...............", ".4.....3.......", "4.............2", ".........3....3", "...4...........", "....4..........", "..............3", ], [ [2,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4.............", "........2......", "...............", "...............", "..2.......4....", "...............", "..4.......1....", "...3...........", "...............", ".4.....3.......", "4.............2", ".........3....3", "...4...........", "....4..........", "..............3", ], ["no winner (game aborted)"] ]