Player 1 (): BabürReyiz.js
vs
Player 2 (): ron_yang_test4.js

backpauseplayforward
[ [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2.3..2....3", "...2.3......", "...........1", "............", "............", "............", "..........3.", "............", "............", ".....3......", "............", ], [ [0,4], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2.3..2....3", "...2.3......", "...........1", "............", "............", "............", "..........3.", "............", "............", ".....3......", "............", ], [ [0,3], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2.3..2....3", "...2.3......", "...........1", "............", "............", "............", "..........3.", "............", "............", ".....3......", "............", ], [ [0,2], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2.3..2....3", "...2.3......", "...........1", "............", "............", "............", "..........3.", "............", "............", ".....3......", "............", ], [ [0,1], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2.3..2....3", "...2.3......", "...........1", "............", "............", "............", "..........3.", "............", "............", ".....3......", "............", ], [ [0,0], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2.3..2....3", "...2.3......", "...........1", "............", "............", "............", "..........3.", "............", "............", ".....3......", "............", ], [ [0,0], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2.3..2....3", "...2.3......", "...........1", "............", "............", "............", "..........3.", "............", "............", ".....3......", "............", ], [ [0,0], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2.3..2....3", "...2.3......", "...........1", "............", "............", "............", "..........3.", "............", "............", ".....3......", "............", ], [ [0,0], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2.3..2....3", "...2.3......", "...........1", "............", "............", "............", "..........3.", "............", "............", ".....3......", "............", ], [ [0,0], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2.3..2....3", "...2.3......", "...........1", "............", "............", "............", "..........3.", "............", "............", ".....3......", "............", ], [ [0,0], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2.3..2....3", "...2.3......", "...........1", "............", "............", "............", "..........3.", "............", "............", ".....3......", "............", ], [ [0,0], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2.3..2....3", "...2.3......", "...........1", "............", "............", "............", "..........3.", "............", "............", ".....3......", "............", ], [ [0,0], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2.3..2....3", "...2.3......", "...........1", "............", "............", "............", "..........3.", "............", "............", ".....3......", "............", ], [ [0,0], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2.3..2....3", "...2.3......", "...........1", "............", "............", "............", "..........3.", "............", "............", ".....3......", "............", ], [ [0,0], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", ".2.3..2....3", "...2.3......", "...........1", "............", "............", "............", "..........3.", "............", "............", ".....3......", "............", ], ["no winner (game aborted)"] ]