Player 1 (): BabürReyiz.js
vs
Player 2 (): ISHYGDDT.js

backpauseplayforward
[ [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".....1.......", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,4], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".....1.......", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,3], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".....1.......", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,2], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".............", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,1], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".............", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,0], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".............", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,0], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".............", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,0], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".............", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,0], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".............", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,0], // coordinates player 1 [4,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".............", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,0], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".............", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,0], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".............", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,0], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".............", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,0], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".............", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,0], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".............", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,0], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".............", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,0], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".............", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,0], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".............", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,0], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".............", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,0], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".............", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,0], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".............", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,0], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".............", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,0], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".............", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,0], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".............", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], [ [5,0], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.3..", "3...2........", ".............", ".............", "...........2.", "..3....2.....", ".............", ".............", ".............", ".............", "....3........", ".............", ".............", ], ["no winner (game aborted)"] ]