Player 1 (): BabürReyiz.js
vs
Player 2 (): ULIKETHATMRCRABS.js

backpauseplayforward
[ [ [10,0], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........2....", "..............", ".......3......", "..............", "..............", ".2...2........", "..........3...", "...3..........", "............3.", "..............", "........3.....", "..............", ".........1....", "..............", ], [ [10,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........2....", "..............", ".......3......", "..............", "..............", ".2...2........", "..........3...", "...3..........", "............3.", "..............", "........3.....", "..............", ".........1....", "..............", ], [ [10,0], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........2....", "..............", ".......3......", "..............", "..............", ".2...2........", "..........3...", "...3..........", "............3.", "..............", "........3.....", "..............", ".........1....", "..............", ], [ [10,0], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........2....", "..............", ".......3......", "..............", "..............", ".2...2........", "..........3...", "...3..........", "............3.", "..............", "........3.....", "..............", ".........1....", "..............", ], [ [10,0], // coordinates player 1 [12,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........2....", "..............", ".......3......", "..............", "..............", ".2...2........", "..........3...", "...3..........", "............3.", "..............", "........3.....", "..............", ".........1....", "..............", ], [ [10,0], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........2....", "..............", ".......3......", "..............", "..............", ".2...2........", "..........3...", "...3..........", "............3.", "..............", "........3.....", "..............", ".........1....", "..............", ], [ [10,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........2....", "..............", ".......3......", "..............", "..............", ".2...2........", "..........3...", "...3..........", "............3.", "..............", "........3.....", "..............", ".........1....", "..............", ], [ [10,0], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........2....", "..............", ".......3......", "..............", "..............", ".2...2........", "..........3...", "...3..........", "............3.", "..............", "........3.....", "..............", ".........1....", "..............", ], [ [10,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........2....", "..............", ".......3......", "..............", "..............", ".2...2........", "..........3...", "...3..........", "............3.", "..............", "........3.....", "..............", ".........1....", "..............", ], [ [10,0], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........2....", "..............", ".......3......", "..............", "..............", ".2...2........", "..........3...", "...3..........", "............3.", "..............", "........3.....", "..............", ".........1....", "..............", ], [ [10,0], // coordinates player 1 [12,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........2....", "..............", ".......3......", "..............", "..............", ".2...2........", "..........3...", "...3..........", "............3.", "..............", "........3.....", "..............", ".........1....", "..............", ], [ [10,0], // coordinates player 1 [12,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........2....", "..............", ".......3......", "..............", "..............", ".2...2........", "..........3...", "...3..........", "............3.", "..............", "........3.....", "..............", ".........1....", "..............", ], [ [10,0], // coordinates player 1 [12,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........2....", "..............", ".......3......", "..............", "..............", ".2...2........", "..........3...", "...3..........", "............3.", "..............", "........3.....", "..............", ".........1....", "..............", ], ["no winner (game aborted)"] ]