Player 1 (): u wot bot.lua
vs
Player 2 (): Wintergraupel 1.075.js

backpauseplayforward
[ [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "2..............", "...............", "...............", "3........3.....", "1........3.....", "...............", "...............", ], [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "2..............", "...............", "...............", "3........3.....", "1........3.....", "...............", "...............", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "2..............", "...............", "...............", "3........3.....", "1........3.....", "...............", "...............", ], [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "2..............", "...............", "...............", "3........3.....", "1........3.....", "...............", "...............", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "2..............", "...............", "...............", "3........3.....", "1........3.....", "...............", "...............", ], [ [0,7], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "2..............", "...............", "...............", "3........3.....", "1........3.....", "...............", "...............", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "2..............", "...............", "...............", "3........3.....", "1........3.....", "...............", "...............", ], [ [0,8], // coordinates player 1 [0,9], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "3........3.....", "1........3.....", "...............", "...............", ], [ [0,9], // coordinates player 1 [0,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "3........3.....", "1........3.....", "...............", "...............", ], [ [0,10], // coordinates player 1 [0,11], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "3........3.....", "1........3.....", "...............", "...............", ], [ [0,11], // coordinates player 1 [0,12], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "3........3.....", "1........3.....", "...............", "...............", ], [ [0,11], // coordinates player 1 [0,12], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [0,10], // coordinates player 1 [0,11], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [0,9], // coordinates player 1 [0,10], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [0,8], // coordinates player 1 [0,9], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [0,7], // coordinates player 1 [0,8], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [0,6], // coordinates player 1 [0,7], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [0,4], // coordinates player 1 [0,5], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [0,3], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [0,2], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [0,1], // coordinates player 1 [0,2], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [0,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2...3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [5,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [7,0], // coordinates player 1 [7,0], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [9,0], // coordinates player 1 [9,0], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [10,0], // coordinates player 1 [10,0], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [12,0], // coordinates player 1 [12,0], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [13,0], // coordinates player 1 [13,0], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".............3.", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [13,0], // coordinates player 1 [13,0], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [12,0], // coordinates player 1 [12,0], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [10,0], // coordinates player 1 [10,0], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [9,0], // coordinates player 1 [9,0], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [9,1], // coordinates player 1 [9,1], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [9,2], // coordinates player 1 [9,2], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [9,3], // coordinates player 1 [9,3], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [9,4], // coordinates player 1 [9,4], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [9,5], // coordinates player 1 [9,5], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [9,6], // coordinates player 1 [9,6], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [9,7], // coordinates player 1 [9,7], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [9,8], // coordinates player 1 [9,8], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [9,10], // coordinates player 1 [9,10], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [9,11], // coordinates player 1 [9,11], // coordinates player 2 [0.0,2.0,2.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".........3.....", "...............", "...............", ], [ [9,11], // coordinates player 1 [9,11], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", ], [ [9,12], // coordinates player 1 [9,12], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", "...............", ], [ [9,12], // coordinates player 1 [9,12], // coordinates player 2 [0.0,2.0,3.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 1 wins"] ]