Player 1 (): test1.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [11,5], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", "34.....3....", "............", "......4.....", ".4..2.......", "..........2.", ".4...3......", "......3..3..", "........2...", ".......4..1.", "...4........", ], [ [11,6], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", "34.....3....", "............", "......4.....", ".4..2.......", "..........2.", ".4...3......", "......3..3..", "........2...", ".......4..1.", "...4........", ], [ [11,7], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", "34.....3....", "............", "......4.....", ".4..2.......", "..........2.", ".4...3......", "......3..3..", "........2...", ".......4..1.", "...4........", ], [ [11,8], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", "34.....3....", "............", "......4.....", ".4..2.......", "..........2.", ".4...3......", "......3..3..", "........2...", ".......4..1.", "...4........", ], [ [11,9], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", "34.....3....", "............", "......4.....", ".4..2.......", "..........2.", ".4...3......", "......3..3..", "........2...", ".......4..1.", "...4........", ], [ [11,10], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", "34.....3....", "............", "......4.....", ".4..2.......", "..........2.", ".4...3......", "......3..3..", "........2...", ".......4..1.", "...4........", ], [ [10,10], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", "34.....3....", "............", "......4.....", ".4..2.......", "..........2.", ".4...3......", "......3..3..", "........2...", ".......4..1.", "...4........", ], [ [10,10], // coordinates player 1 [4,5], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", "34.....3....", "............", "......4.....", ".4..2.......", "..........2.", ".4...3......", "......3..3..", "........2...", ".......4....", "...4........", ], [ [10,10], // coordinates player 1 [4,5], // coordinates player 2 [1.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "............", "....4.......", "34.....3....", "............", "......4.....", ".4..2.......", "..........2.", ".4...3......", "......3..3..", "........2...", ".......4....", "...4........", ], ["player 2 wins (opponent threw an exception)"] ]