Player 1 (): CandymountainCharlie.js
vs
Player 2 (): TestBawt.js

backpauseplayforward
[ [ [12,8], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "........3......", "..2...........3", "...............", "............1..", "...............", "...............", "...2.......3...", "...............", "...............", "...3...........", ".......2.......", "...............", "...............", ], [ [12,7], // coordinates player 1 [13,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "........3......", "..2...........3", "...............", "............1..", "...............", "...............", "...2.......3...", "...............", "...............", "...3...........", ".......2.......", "...............", "...............", ], [ [13,7], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "........3......", "..2...........3", "...............", "............1..", "...............", "...............", "...2.......3...", "...............", "...............", "...3...........", ".......2.......", "...............", "...............", ], [ [14,7], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "........3......", "..2...........3", "...............", "............1..", "...............", "...............", "...2.......3...", "...............", "...............", "...3...........", ".......2.......", "...............", "...............", ], [ [13,7], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "........3......", "..2...........3", "...............", "............1..", "...............", "...............", "...2.......3...", "...............", "...............", "...3...........", ".......2.......", "...............", "...............", ], [ [14,7], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "........3......", "..2...........3", "...............", "............1..", "...............", "...............", "...2.......3...", "...............", "...............", "...3...........", ".......2.......", "...............", "...............", ], [ [14,7], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "........3......", "..2...........3", "...............", "............1..", "...............", "...............", "...2.......3...", "...............", "...............", "...3...........", ".......2.......", "...............", "...............", ], [ [14,8], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "........3......", "..2...........3", "...............", "............1..", "...............", "...............", "...2.......3...", "...............", "...............", "...3...........", ".......2.......", "...............", "...............", ], [ [14,8], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "........3......", "..2...........3", "...............", "............1..", "...............", "...............", "...2.......3...", "...............", "...............", "...3...........", ".......2.......", "...............", "...............", ], [ [14,9], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "........3......", "..2...........3", "...............", "............1..", "...............", "...............", "...2.......3...", "...............", "...............", "...3...........", ".......2.......", "...............", "...............", ], [ [14,9], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "........3......", "..2...........3", "...............", "............1..", "...............", "...............", "...2.......3...", "...............", "...............", "...3...........", ".......2.......", "...............", "...............", ], [ [14,8], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "........3......", "..2...........3", "...............", "............1..", "...............", "...............", "...2.......3...", "...............", "...............", "...3...........", ".......2.......", "...............", "...............", ], [ [13,8], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "........3......", "..2...........3", "...............", "............1..", "...............", "...............", "...2.......3...", "...............", "...............", "...3...........", ".......2.......", "...............", "...............", ], [ [13,7], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "........3......", "..2...........3", "...............", "............1..", "...............", "...............", "...2.......3...", "...............", "...............", "...3...........", ".......2.......", "...............", "...............", ], [ [13,8], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "........3......", "..2...........3", "...............", "............1..", "...............", "...............", "...2.......3...", "...............", "...............", "...3...........", ".......2.......", "...............", "...............", ], [ [13,8], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", ".........3.....", "........3......", "..2...........3", "...............", "............1..", "...............", "...............", "...2.......3...", "...............", "...............", "...3...........", ".......2.......", "...............", "...............", ], ["no winner (game aborted)"] ]