Player 1 (): switcher.js
vs
Player 2 (): shiner lowest rarity.js

backpauseplayforward
[ [ [11,7], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..........2.", ".....3......", "...3........", "1.......2...", "........3...", "..........2.", "..........3.", "............", "...3........", "............", ], [ [10,7], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..........2.", ".....3......", "...3........", "1.......2...", "........3...", "..........2.", "..........3.", "............", "...3........", "............", ], [ [10,7], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..........2.", ".....3......", "...3........", "1.......2...", "........3...", "............", "..........3.", "............", "...3........", "............", ], [ [10,6], // coordinates player 1 [9,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..........2.", ".....3......", "...3........", "1.......2...", "........3...", "............", "..........3.", "............", "...3........", "............", ], [ [10,5], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..........2.", ".....3......", "...3........", "1.......2...", "........3...", "............", "..........3.", "............", "...3........", "............", ], [ [9,5], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..........2.", ".....3......", "...3........", "1.......2...", "........3...", "............", "..........3.", "............", "...3........", "............", ], [ [8,5], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..........2.", ".....3......", "...3........", "1.......2...", "............", "............", "..........3.", "............", "...3........", "............", ], [ [8,5], // coordinates player 1 [8,5], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..........2.", ".....3......", "...3........", "1...........", "............", "............", "..........3.", "............", "...3........", "............", ], [ [8,4], // coordinates player 1 [7,5], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..........2.", ".....3......", "...3........", "1...........", "............", "............", "..........3.", "............", "...3........", "............", ], [ [8,3], // coordinates player 1 [6,5], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..........2.", ".....3......", "...3........", "1...........", "............", "............", "..........3.", "............", "...3........", "............", ], [ [8,2], // coordinates player 1 [5,5], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..........2.", ".....3......", "...3........", "1...........", "............", "............", "..........3.", "............", "...3........", "............", ], [ [9,2], // coordinates player 1 [4,5], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..........2.", ".....3......", "...3........", "1...........", "............", "............", "..........3.", "............", "...3........", "............", ], [ [10,2], // coordinates player 1 [3,5], // coordinates player 2 [0.0,1.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "..........2.", ".....3......", "...3........", "1...........", "............", "............", "..........3.", "............", "...3........", "............", ], [ [10,2], // coordinates player 1 [2,5], // coordinates player 2 [0.0,2.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", ".....3......", "...3........", "1...........", "............", "............", "..........3.", "............", "...3........", "............", ], [ [10,3], // coordinates player 1 [1,5], // coordinates player 2 [0.0,2.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", ".....3......", "...3........", "1...........", "............", "............", "..........3.", "............", "...3........", "............", ], [ [10,4], // coordinates player 1 [0,5], // coordinates player 2 [0.0,2.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", ".....3......", "...3........", "1...........", "............", "............", "..........3.", "............", "...3........", "............", ], [ [10,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,2.5,0.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", ".....3......", "...3........", "............", "............", "............", "..........3.", "............", "...3........", "............", ], [ [10,6], // coordinates player 1 [1,5], // coordinates player 2 [0.0,2.5,0.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", ".....3......", "...3........", "............", "............", "............", "..........3.", "............", "...3........", "............", ], [ [10,7], // coordinates player 1 [2,5], // coordinates player 2 [0.0,2.5,0.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", ".....3......", "...3........", "............", "............", "............", "..........3.", "............", "...3........", "............", ], [ [10,8], // coordinates player 1 [3,5], // coordinates player 2 [0.0,2.5,0.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", ".....3......", "...3........", "............", "............", "............", "..........3.", "............", "...3........", "............", ], [ [10,8], // coordinates player 1 [3,4], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", ".....3......", "...3........", "............", "............", "............", "............", "............", "...3........", "............", ], [ [10,7], // coordinates player 1 [3,4], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", ".....3......", "............", "............", "............", "............", "............", "............", "...3........", "............", ], [ [10,6], // coordinates player 1 [4,4], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", ".....3......", "............", "............", "............", "............", "............", "............", "...3........", "............", ], [ [10,5], // coordinates player 1 [5,4], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", ".....3......", "............", "............", "............", "............", "............", "............", "...3........", "............", ], [ [10,4], // coordinates player 1 [5,3], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", ".....3......", "............", "............", "............", "............", "............", "............", "...3........", "............", ], [ [10,3], // coordinates player 1 [5,3], // coordinates player 2 [0.0,2.5,1.0], // item count player 1 [1.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "...3........", "............", ], ["player 2 wins"] ]