Player 1 (): needBot.js
vs
Player 2 (): veggy3.2.js

backpauseplayforward
[ [ [5,10], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "..........1....", ".......3.......", ".....3.........", "...............", ".....2.........", "........3......", "...........2...", "...............", "...............", "...............", "......2.3......", ], [ [5,9], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "..........1....", ".......3.......", ".....3.........", "...............", ".....2.........", "........3......", "...........2...", "...............", "...............", "...............", "......2.3......", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "..........1....", ".......3.......", ".....3.........", "...............", ".....2.........", "........3......", "...........2...", "...............", "...............", "...............", "......2.3......", ], [ [5,7], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "..........1....", ".......3.......", ".....3.........", "...............", "...............", "........3......", "...........2...", "...............", "...............", "...............", "......2.3......", ], [ [5,6], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "..........1....", ".......3.......", ".....3.........", "...............", "...............", "........3......", "...........2...", "...............", "...............", "...............", "......2.3......", ], [ [5,5], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "..........1....", ".......3.......", ".....3.........", "...............", "...............", "........3......", "...........2...", "...............", "...............", "...............", "......2.3......", ], [ [5,4], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "..........1....", ".......3.......", ".....3.........", "...............", "...............", "........3......", "...........2...", "...............", "...............", "...............", "......2.3......", ], [ [6,4], // coordinates player 1 [9,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "..........1....", ".......3.......", ".....3.........", "...............", "...............", "........3......", "...........2...", "...............", "...............", "...............", "......2.3......", ], [ [7,4], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "..........1....", ".......3.......", ".....3.........", "...............", "...............", "........3......", "...........2...", "...............", "...............", "...............", "......2.3......", ], [ [8,4], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "..........1....", ".......3.......", ".....3.........", "...............", "...............", "........3......", "...........2...", "...............", "...............", "...............", "......2.3......", ], [ [9,4], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "..........1....", ".......3.......", ".....3.........", "...............", "...............", "........3......", "...........2...", "...............", "...............", "...............", "......2.3......", ], [ [10,4], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "..........1....", ".......3.......", ".....3.........", "...............", "...............", "........3......", "...........2...", "...............", "...............", "...............", "......2.3......", ], [ [10,4], // coordinates player 1 [11,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", ".......3.......", ".....3.........", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "......2.3......", ], [ [10,5], // coordinates player 1 [10,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", ".......3.......", ".....3.........", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "......2.3......", ], [ [9,5], // coordinates player 1 [9,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", ".......3.......", ".....3.........", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "......2.3......", ], [ [8,5], // coordinates player 1 [9,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", ".......3.......", ".....3.........", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "......2.3......", ], [ [7,5], // coordinates player 1 [8,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", ".......3.......", ".....3.........", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "......2.3......", ], [ [7,5], // coordinates player 1 [8,9], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2.3......", ], [ [7,6], // coordinates player 1 [8,10], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2.3......", ], [ [6,6], // coordinates player 1 [8,11], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2.3......", ], [ [5,6], // coordinates player 1 [8,12], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2.3......", ], [ [5,6], // coordinates player 1 [8,13], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2.3......", ], [ [5,7], // coordinates player 1 [8,14], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2.3......", ], [ [5,8], // coordinates player 1 [8,14], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", ], [ [5,7], // coordinates player 1 [8,13], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", ], [ [5,6], // coordinates player 1 [8,12], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", ], [ [5,5], // coordinates player 1 [8,11], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", ], [ [5,4], // coordinates player 1 [8,10], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", ], [ [5,3], // coordinates player 1 [8,9], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", ], [ [5,2], // coordinates player 1 [8,8], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", ], [ [5,1], // coordinates player 1 [8,7], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", ], [ [5,0], // coordinates player 1 [8,6], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", ], [ [6,0], // coordinates player 1 [8,5], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", ], [ [7,0], // coordinates player 1 [8,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", ], [ [8,0], // coordinates player 1 [8,3], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", ], [ [9,0], // coordinates player 1 [8,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", ], [ [10,0], // coordinates player 1 [9,2], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", ], [ [11,0], // coordinates player 1 [9,1], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", ], [ [11,0], // coordinates player 1 [10,1], // coordinates player 2 [1.0,0.0,3.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", ], ["player 1 wins"] ]