Player 1 (): Squilliam.js
vs
Player 2 (): TestBawt.js

backpauseplayforward
[ [ [12,5], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", ".....3.........", "........2......", "...............", "...............", "...1...........", "..........3....", "...............", "..2............", "........3......", "...............", "..3............", "...............", "...............", ".......3.......", ], [ [11,5], // coordinates player 1 [13,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", ".....3.........", "........2......", "...............", "...............", "...1...........", "..........3....", "...............", "..2............", "........3......", "...............", "..3............", "...............", "...............", ".......3.......", ], [ [11,4], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", ".....3.........", "........2......", "...............", "...............", "...1...........", "..........3....", "...............", "..2............", "........3......", "...............", "..3............", "...............", "...............", ".......3.......", ], [ [12,4], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", ".....3.........", "........2......", "...............", "...............", "...1...........", "..........3....", "...............", "..2............", "........3......", "...............", "..3............", "...............", "...............", ".......3.......", ], [ [11,4], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", ".....3.........", "........2......", "...............", "...............", "...1...........", "..........3....", "...............", "..2............", "........3......", "...............", "..3............", "...............", "...............", ".......3.......", ], [ [11,3], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", ".....3.........", "........2......", "...............", "...............", "...1...........", "..........3....", "...............", "..2............", "........3......", "...............", "..3............", "...............", "...............", ".......3.......", ], [ [11,4], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", ".....3.........", "........2......", "...............", "...............", "...1...........", "..........3....", "...............", "..2............", "........3......", "...............", "..3............", "...............", "...............", ".......3.......", ], [ [11,3], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", ".....3.........", "........2......", "...............", "...............", "...1...........", "..........3....", "...............", "..2............", "........3......", "...............", "..3............", "...............", "...............", ".......3.......", ], [ [12,3], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", ".....3.........", "........2......", "...............", "...............", "...1...........", "..........3....", "...............", "..2............", "........3......", "...............", "..3............", "...............", "...............", ".......3.......", ], [ [12,2], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", ".....3.........", "........2......", "...............", "...............", "...1...........", "..........3....", "...............", "..2............", "........3......", "...............", "..3............", "...............", "...............", ".......3.......", ], [ [12,3], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", ".....3.........", "........2......", "...............", "...............", "...1...........", "..........3....", "...............", "..2............", "........3......", "...............", "..3............", "...............", "...............", ".......3.......", ], [ [12,2], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", ".....3.........", "........2......", "...............", "...............", "...1...........", "..........3....", "...............", "..2............", "........3......", "...............", "..3............", "...............", "...............", ".......3.......", ], [ [13,2], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", ".....3.........", "........2......", "...............", "...............", "...1...........", "..........3....", "...............", "..2............", "........3......", "...............", "..3............", "...............", "...............", ".......3.......", ], [ [12,2], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", ".....3.........", "........2......", "...............", "...............", "...1...........", "..........3....", "...............", "..2............", "........3......", "...............", "..3............", "...............", "...............", ".......3.......", ], [ [13,2], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", ".....3.........", "........2......", "...............", "...............", "...1...........", "..........3....", "...............", "..2............", "........3......", "...............", "..3............", "...............", "...............", ".......3.......", ], [ [13,3], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", ".....3.........", "........2......", "...............", "...............", "...1...........", "..........3....", "...............", "..2............", "........3......", "...............", "..3............", "...............", "...............", ".......3.......", ], [ [13,2], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", ".....3.........", "........2......", "...............", "...............", "...1...........", "..........3....", "...............", "..2............", "........3......", "...............", "..3............", "...............", "...............", ".......3.......", ], [ [13,2], // coordinates player 1 [14,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...2...........", ".....3.........", "........2......", "...............", "...............", "...1...........", "..........3....", "...............", "..2............", "........3......", "...............", "..3............", "...............", "...............", ".......3.......", ], ["no winner (game aborted)"] ]