Player 1 (): I.DO.NOT.LIKE.COUNTRY.MUSIC.js
vs
Player 2 (): scottbot.js

backpauseplayforward
[ [ [9,5], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", ".........32....", "...............", "...............", ".......2.......", ".........3.....", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [10,5], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", ".........32....", "...............", "...............", ".......2.......", ".........3.....", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [9,5], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", ".........32....", "...............", "...............", ".......2.......", ".........3.....", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [9,6], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", ".........32....", "...............", "...............", ".......2.......", ".........3.....", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [9,6], // coordinates player 1 [9,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", ".........32....", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [8,6], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", ".........32....", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [9,6], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", ".........32....", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [9,5], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", ".........3.....", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [10,5], // coordinates player 1 [9,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", ".........3.....", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [11,5], // coordinates player 1 [9,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [12,5], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [13,5], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [13,6], // coordinates player 1 [9,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [12,6], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [12,5], // coordinates player 1 [9,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [12,4], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [13,4], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [13,5], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [13,4], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [14,4], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [13,4], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [12,4], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [11,4], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [11,5], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [12,5], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [11,5], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [10,5], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [11,5], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [10,5], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [9,5], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [9,6], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [10,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [10,7], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [10,6], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [11,6], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [12,6], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [12,7], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [12,6], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [11,6], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [11,7], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [11,6], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [11,5], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [11,6], // coordinates player 1 [12,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [11,5], // coordinates player 1 [12,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [12,5], // coordinates player 1 [12,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [11,5], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [11,6], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [10,6], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [10,5], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [11,5], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [12,5], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [13,5], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [13,6], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [13,7], // coordinates player 1 [7,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [13,8], // coordinates player 1 [7,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [13,9], // coordinates player 1 [7,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [12,9], // coordinates player 1 [8,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [13,9], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [13,8], // coordinates player 1 [9,3], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [14,8], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [14,8], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [14,7], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [13,7], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [13,8], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [12,8], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [12,7], // coordinates player 1 [8,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [12,6], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [12,7], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [12,8], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [13,8], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [12,8], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [13,8], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [12,8], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [13,8], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [12,8], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [12,7], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [12,8], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [12,9], // coordinates player 1 [7,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [13,9], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "......3...2....", "...............", "...............", "...............", "...............", ], [ [13,8], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "..........2....", "...............", "...............", "...............", "...............", ], [ [14,8], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "..........2....", "...............", "...............", "...............", "...............", ], [ [14,8], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "..........2....", "...............", "...............", "...............", "...............", ], [ [14,9], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "..........2....", "...............", "...............", "...............", "...............", ], [ [14,9], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "..........2....", "...............", "...............", "...............", "...............", ], [ [14,9], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "..........2....", "...............", "...............", "...............", "...............", ], [ [13,9], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "..........2....", "...............", "...............", "...............", "...............", ], [ [12,9], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "..........2....", "...............", "...............", "...............", "...............", ], [ [12,10], // coordinates player 1 [5,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "..........2....", "...............", "...............", "...............", "...............", ], [ [12,9], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "..........2....", "...............", "...............", "...............", "...............", ], [ [12,9], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".1.............", ".....3.........", "...............", "...............", "...............", ".......2.......", "...............", "...............", "...3...........", "...............", "..........2....", "...............", "...............", "...............", "...............", ], ["no winner (game aborted)"] ]