Player 1 (): Clon 1.0.0.js
vs
Player 2 (): Magnus XI.js

backpauseplayforward
[ [ [10,8], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "........2...", "............", "...3........", ".......2....", "............", ".....2......", "...........3", ".3.......1..", ".....3......", "3...........", ], [ [10,9], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "........2...", "............", "...3........", ".......2....", "............", ".....2......", "...........3", ".3.......1..", ".....3......", "3...........", ], [ [9,9], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "........2...", "............", "...3........", ".......2....", "............", ".....2......", "............", ".3.......1..", ".....3......", "3...........", ], [ [9,9], // coordinates player 1 [10,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "........2...", "............", "...3........", ".......2....", "............", ".....2......", "............", ".3..........", ".....3......", "3...........", ], [ [9,8], // coordinates player 1 [9,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "........2...", "............", "...3........", ".......2....", "............", ".....2......", "............", ".3..........", ".....3......", "3...........", ], [ [9,7], // coordinates player 1 [8,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "........2...", "............", "...3........", ".......2....", "............", ".....2......", "............", ".3..........", ".....3......", "3...........", ], [ [8,7], // coordinates player 1 [7,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "........2...", "............", "...3........", ".......2....", "............", ".....2......", "............", ".3..........", ".....3......", "3...........", ], [ [7,7], // coordinates player 1 [6,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "........2...", "............", "...3........", ".......2....", "............", ".....2......", "............", ".3..........", ".....3......", "3...........", ], [ [6,7], // coordinates player 1 [5,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "........2...", "............", "...3........", ".......2....", "............", ".....2......", "............", ".3..........", ".....3......", "3...........", ], [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "........2...", "............", "...3........", ".......2....", "............", ".....2......", "............", ".3..........", ".....3......", "3...........", ], [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [1.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "........2...", "............", "...3........", ".......2....", "............", "............", "............", ".3..........", ".....3......", "3...........", ], [ [5,6], // coordinates player 1 [5,8], // coordinates player 2 [1.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "........2...", "............", "...3........", ".......2....", "............", "............", "............", ".3..........", ".....3......", "3...........", ], [ [5,5], // coordinates player 1 [5,9], // coordinates player 2 [1.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "........2...", "............", "...3........", ".......2....", "............", "............", "............", ".3..........", ".....3......", "3...........", ], [ [6,5], // coordinates player 1 [5,10], // coordinates player 2 [1.0,0.5,0.0], // item count player 1 [0.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "........2...", "............", "...3........", ".......2....", "............", "............", "............", ".3..........", ".....3......", "3...........", ], [ [7,5], // coordinates player 1 [5,10], // coordinates player 2 [1.0,0.5,0.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "........2...", "............", "...3........", ".......2....", "............", "............", "............", ".3..........", "............", "3...........", ], [ [7,5], // coordinates player 1 [4,10], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "........2...", "............", "...3........", "............", "............", "............", "............", ".3..........", "............", "3...........", ], [ [7,4], // coordinates player 1 [3,10], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "........2...", "............", "...3........", "............", "............", "............", "............", ".3..........", "............", "3...........", ], [ [7,3], // coordinates player 1 [2,10], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "........2...", "............", "...3........", "............", "............", "............", "............", ".3..........", "............", "3...........", ], [ [7,2], // coordinates player 1 [1,10], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "........2...", "............", "...3........", "............", "............", "............", "............", ".3..........", "............", "3...........", ], [ [8,2], // coordinates player 1 [1,9], // coordinates player 2 [1.0,1.5,0.0], // item count player 1 [0.0,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "........2...", "............", "...3........", "............", "............", "............", "............", ".3..........", "............", "3...........", ], [ [8,2], // coordinates player 1 [1,9], // coordinates player 2 [1.0,2.5,0.0], // item count player 1 [0.0,0.5,3.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "...3........", "............", "............", "............", "............", "............", "............", "3...........", ], ["player 1 wins"] ]