Player 1 (): Tester.js
vs
Player 2 (): ISHYGDDT.js

backpauseplayforward
[ [ [5,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3....2", ], [ [5,5], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3....2", ], [ [5,4], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3....2", ], [ [4,4], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3....2", ], [ [4,3], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3....2", ], [ [4,2], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3....2", ], [ [3,2], // coordinates player 1 [6,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3....2", ], [ [3,3], // coordinates player 1 [6,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3....2", ], [ [4,3], // coordinates player 1 [6,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3....2", ], [ [4,4], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3....2", ], [ [4,3], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3....2", ], [ [4,4], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3....2", ], [ [3,4], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3....2", ], [ [4,4], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3....2", ], [ [4,5], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3....2", ], [ [5,5], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3....2", ], [ [5,6], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3....2", ], [ [5,5], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3....2", ], [ [6,5], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3....2", ], [ [6,6], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3....2", ], [ [6,6], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3.....", ], [ [5,6], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3.....", ], [ [5,5], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3.....", ], [ [5,6], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3.....", ], [ [6,6], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3.....", ], [ [6,6], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3.....", ], [ [5,6], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3.....", ], [ [5,6], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3.....", ], [ [5,6], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.", "...3..2", "3......", "2......", "......1", "3......", ".3.....", ], ["no winner (game aborted)"] ]