Player 1 (): JIM(NotJimmy :/).js
vs
Player 2 (): i_wish_the_delete_function_worked_so_i_could_kill_my_crappy_bots.js

backpauseplayforward
[ [ [0,3], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "33.2.", ".3...", "12..2", ], [ [0,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "33.2.", ".3...", "12..2", ], [ [0,4], // coordinates player 1 [1,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "33.2.", ".....", ".2..2", ], [ [0,4], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "33.2.", ".....", ".2..2", ], [ [0,3], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "33.2.", ".....", "....2", ], [ [0,4], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "33.2.", ".....", "....2", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "33.2.", ".....", "....2", ], [ [1,3], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "33.2.", ".....", "....2", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "33.2.", ".....", "....2", ], [ [1,3], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "33.2.", ".....", "....2", ], [ [1,2], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "33.2.", ".....", "....2", ], [ [1,2], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "3..2.", ".....", "....2", ], [ [0,2], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "3..2.", ".....", "....2", ], [ [0,2], // coordinates player 1 [1,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "...2.", ".....", "....2", ], [ [1,2], // coordinates player 1 [2,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "...2.", ".....", "....2", ], [ [1,3], // coordinates player 1 [2,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "...2.", ".....", "....2", ], [ [0,3], // coordinates player 1 [2,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "...2.", ".....", "....2", ], [ [0,2], // coordinates player 1 [2,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "...2.", ".....", "....2", ], [ [0,3], // coordinates player 1 [2,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "...2.", ".....", "....2", ], [ [0,3], // coordinates player 1 [2,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "...2.", ".....", "....2", ], [ [0,4], // coordinates player 1 [2,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "...2.", ".....", "....2", ], [ [0,4], // coordinates player 1 [2,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "...2.", ".....", "....2", ], [ [0,4], // coordinates player 1 [2,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "...2.", ".....", "....2", ], [ [0,4], // coordinates player 1 [2,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "...2.", ".....", "....2", ], [ [0,4], // coordinates player 1 [2,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "...2.", ".....", "....2", ], [ [0,4], // coordinates player 1 [2,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".33..", "...2.", ".....", "....2", ], ["no winner (game aborted)"] ]