Player 1 (): PythonBorked.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "...5.4..5..", ".2...3.....", "....5.....3", "...5..55...", "..4.......4", "....43.....", "5..4.4.....", ".....5.5.4.", ".1.2.......", ".3..3......", "..........2", ], [ [4,9], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "...5.4..5..", ".2...3.....", "....5.....3", "...5..55...", "..4.......4", "....43.....", "5..4.4.....", ".....5.5.4.", ".1.2.......", ".3..3......", "..........2", ], [ [4,9], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "...5.4..5..", ".2...3.....", "....5.....3", "...5..55...", "..4.......4", "....43.....", "5..4.4.....", ".....5.5.4.", ".1.2.......", ".3..3......", "..........2", ], ["player 2 wins (opponent timed out)"] ]