Player 1 (): penispatato .js
vs
Player 2 (): Daestar.js

backpauseplayforward
[ [ [7,5], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "....3.......", "............", "......3.....", "............", "............", "............", ".....3......", "...........3", ], [ [7,6], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "....3.......", "............", "......3.....", "............", "............", "............", ".....3......", "...........3", ], [ [8,6], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "....3.......", "............", "......3.....", "............", "............", "............", ".....3......", "...........3", ], [ [8,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "....3.......", "............", "......3.....", "............", "............", "............", ".....3......", "...........3", ], [ [8,6], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "....3.......", "............", "......3.....", "............", "............", "............", ".....3......", "...........3", ], [ [8,5], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "......3.....", "............", "............", "............", ".....3......", "...........3", ], [ [8,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "......3.....", "............", "............", "............", ".....3......", "...........3", ], [ [8,3], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "......3.....", "............", "............", "............", ".....3......", "...........3", ], [ [9,3], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "......3.....", "............", "............", "............", ".....3......", "...........3", ], [ [10,3], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "......3.....", "............", "............", "............", ".....3......", "...........3", ], [ [9,3], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "......3.....", "............", "............", "............", ".....3......", "...........3", ], [ [9,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "......3.....", "............", "............", "............", ".....3......", "...........3", ], [ [10,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "......3.....", "............", "............", "............", ".....3......", "...........3", ], [ [9,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "......3.....", "............", "............", "............", ".....3......", "...........3", ], [ [8,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "......3.....", "............", "............", "............", ".....3......", "...........3", ], [ [7,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "......3.....", "............", "............", "............", ".....3......", "...........3", ], [ [7,5], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "......3.....", "............", "............", "............", ".....3......", "...........3", ], [ [7,6], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "......3.....", "............", "............", "............", ".....3......", "...........3", ], [ [6,6], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "......3.....", "............", "............", "............", ".....3......", "...........3", ], [ [6,6], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", ], [ [6,7], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", ], [ [5,7], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", ], [ [6,7], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", ], [ [7,7], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", ], [ [7,6], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", ], [ [7,7], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", ], [ [7,6], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", ], [ [6,6], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", ], [ [5,6], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", ], [ [5,7], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", ], [ [5,7], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2....32...", "..........2.", "........1...", "............", "............", "............", "............", "............", "............", "............", ".....3......", "...........3", ], ["no winner (game aborted)"] ]