Player 1 (): cautiousbread.js
vs
Player 2 (): ULIKETHATMRCRABS.js

backpauseplayforward
[ [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2..........3..", "..............", ".......2.....3", "..............", "..............", "..............", "3.............", "..............", "..............", ".......2......", "..............", ".......1.3....", ".........3....", "..............", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2..........3..", "..............", ".......2.....3", "..............", "..............", "..............", "3.............", "..............", "..............", ".......2......", "..............", ".......1.3....", ".........3....", "..............", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3..", "..............", ".......2.....3", "..............", "..............", "..............", "3.............", "..............", "..............", ".......2......", "..............", ".......1.3....", ".........3....", "..............", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3..", "..............", ".......2.....3", "..............", "..............", "..............", "3.............", "..............", "..............", ".......2......", "..............", ".......1.3....", ".........3....", "..............", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3..", "..............", ".......2.....3", "..............", "..............", "..............", "3.............", "..............", "..............", ".......2......", "..............", ".......1.3....", ".........3....", "..............", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3..", "..............", ".......2.....3", "..............", "..............", "..............", "3.............", "..............", "..............", ".......2......", "..............", ".......1.3....", ".........3....", "..............", ], [ [0,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3..", "..............", ".......2.....3", "..............", "..............", "..............", "3.............", "..............", "..............", ".......2......", "..............", ".......1.3....", ".........3....", "..............", ], [ [0,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3..", "..............", ".......2.....3", "..............", "..............", "..............", "3.............", "..............", "..............", ".......2......", "..............", ".......1.3....", ".........3....", "..............", ], [ [0,1], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3..", "..............", ".......2.....3", "..............", "..............", "..............", "3.............", "..............", "..............", ".......2......", "..............", ".......1.3....", ".........3....", "..............", ], [ [0,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3..", "..............", ".......2.....3", "..............", "..............", "..............", "3.............", "..............", "..............", ".......2......", "..............", ".......1.3....", ".........3....", "..............", ], [ [0,1], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3..", "..............", ".......2.....3", "..............", "..............", "..............", "3.............", "..............", "..............", ".......2......", "..............", ".......1.3....", ".........3....", "..............", ], [ [0,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3..", "..............", ".......2.....3", "..............", "..............", "..............", "3.............", "..............", "..............", ".......2......", "..............", ".......1.3....", ".........3....", "..............", ], [ [0,1], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3..", "..............", ".......2.....3", "..............", "..............", "..............", "3.............", "..............", "..............", ".......2......", "..............", ".......1.3....", ".........3....", "..............", ], [ [0,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3..", "..............", ".......2.....3", "..............", "..............", "..............", "3.............", "..............", "..............", ".......2......", "..............", ".......1.3....", ".........3....", "..............", ], [ [0,1], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3..", "..............", ".......2.....3", "..............", "..............", "..............", "3.............", "..............", "..............", ".......2......", "..............", ".......1.3....", ".........3....", "..............", ], [ [0,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3..", "..............", ".......2.....3", "..............", "..............", "..............", "3.............", "..............", "..............", ".......2......", "..............", ".......1.3....", ".........3....", "..............", ], [ [0,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3..", "..............", ".......2.....3", "..............", "..............", "..............", "3.............", "..............", "..............", ".......2......", "..............", ".......1.3....", ".........3....", "..............", ], ["no winner (game aborted)"] ]