Player 1 (): divbot 2.1.lua
vs
Player 2 (): SCmetV2.js

backpauseplayforward
[ [ [14,10], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".1.............", "...............", "...............", "...........3...", "...............", "...............", "............2..", ".......3..3....", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [13,10], // coordinates player 1 [13,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".1.............", "...............", "...............", "...........3...", "...............", "...............", "............2..", ".......3..3....", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".1.............", "...............", "...............", "...........3...", "...............", "...............", "............2..", ".......3..3....", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [11,10], // coordinates player 1 [12,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".1.............", "...............", "...............", "...........3...", "...............", "...............", "............2..", ".......3..3....", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [10,10], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".1.............", "...............", "...............", "...........3...", "...............", "...............", "............2..", ".......3..3....", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [9,10], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".1.............", "...............", "...............", "...........3...", "...............", "...............", "...............", ".......3..3....", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [9,9], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".1.............", "...............", "...............", "...........3...", "...............", "...............", "...............", ".......3..3....", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [8,9], // coordinates player 1 [11,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".1.............", "...............", "...............", "...........3...", "...............", "...............", "...............", ".......3..3....", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [8,8], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".1.............", "...............", "...............", "...........3...", "...............", "...............", "...............", ".......3..3....", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [7,8], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".1.............", "...............", "...............", "...........3...", "...............", "...............", "...............", ".......3..3....", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [7,7], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".1.............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3..3....", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [6,7], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".1.............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3..3....", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [6,6], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".1.............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3..3....", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [5,6], // coordinates player 1 [10,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".1.............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3..3....", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [5,5], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".1.............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3..3....", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [4,5], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".1.............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3..3....", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [4,4], // coordinates player 1 [10,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".1.............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [3,4], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".1.............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [3,3], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".1.............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [2,3], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".1.............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [2,2], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".1.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [1,2], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".1.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [1,2], // coordinates player 1 [9,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [2,2], // coordinates player 1 [10,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [3,2], // coordinates player 1 [10,10], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [4,2], // coordinates player 1 [10,11], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [5,2], // coordinates player 1 [10,12], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [5,1], // coordinates player 1 [10,13], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [6,1], // coordinates player 1 [10,14], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "..........2....", ], [ [6,0], // coordinates player 1 [10,14], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,2.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".........3.....", "....3..........", "...............", ], ["player 2 wins"] ]