Player 1 (): PURPLE ELEPHANTS.lua
vs
Player 2 (): ron_yang_test4.js

backpauseplayforward
[ [ [8,8], // coordinates player 1 [8,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....3..4", ".....3...", "..42....4", "1..4...34", ".........", ".....4...", "...4.....", "3.......3", ".2.....2.", ], [ [8,8], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....3..4", ".....3...", "..42....4", "1..4...34", ".........", ".....4...", "...4.....", "3.......3", ".2.....2.", ], [ [8,8], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....3..4", ".....3...", "..42....4", "1..4...34", ".........", ".....4...", "...4.....", "3.......3", ".2.......", ], [ [8,8], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....3..4", ".....3...", "..42....4", "1..4...34", ".........", ".....4...", "...4.....", "3.......3", ".2.......", ], [ [8,8], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....3..4", ".....3...", "..42....4", "1..4...34", ".........", ".....4...", "...4.....", "3.......3", ".2.......", ], [ [8,8], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....3..4", ".....3...", "..42....4", "1..4...34", ".........", ".....4...", "...4.....", "3.......3", ".2.......", ], [ [8,8], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....3..4", ".....3...", "..42....4", "1..4...34", ".........", ".....4...", "...4.....", "3.......3", ".2.......", ], [ [8,8], // coordinates player 1 [2,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....3..4", ".....3...", "..42....4", "1..4...34", ".........", ".....4...", "...4.....", "3.......3", ".2.......", ], [ [8,8], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....3..4", ".....3...", "..42....4", "1..4...34", ".........", ".....4...", "...4.....", "3.......3", ".2.......", ], [ [8,8], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....3..4", ".....3...", "..42....4", "1..4...34", ".........", ".....4...", "...4.....", "3.......3", ".........", ], [ [8,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....3..4", ".....3...", "..42....4", "1..4...34", ".........", ".....4...", "...4.....", "3.......3", ".........", ], [ [8,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....3..4", ".....3...", "..42....4", "1..4...34", ".........", ".....4...", "...4.....", "3.......3", ".........", ], [ [8,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....3..4", ".....3...", "..42....4", "1..4...34", ".........", ".....4...", "...4.....", "3.......3", ".........", ], [ [8,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....3..4", ".....3...", "..42....4", "1..4...34", ".........", ".....4...", "...4.....", "3.......3", ".........", ], [ [8,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....3..4", ".....3...", "..42....4", "1..4...34", ".........", ".....4...", "...4.....", "3.......3", ".........", ], [ [8,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....3..4", ".....3...", "..42....4", "1..4...34", ".........", ".....4...", "...4.....", "3.......3", ".........", ], [ [8,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....3..4", ".....3...", "..42....4", "1..4...34", ".........", ".....4...", "...4.....", "3.......3", ".........", ], [ [8,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....3..4", ".....3...", "..42....4", "1..4...34", ".........", ".....4...", "...4.....", "3.......3", ".........", ], [ [8,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....3..4", ".....3...", "..42....4", "1..4...34", ".........", ".....4...", "...4.....", "3.......3", ".........", ], [ [8,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....3..4", ".....3...", "..42....4", "1..4...34", ".........", ".....4...", "...4.....", "3.......3", ".........", ], ["no winner (game aborted)"] ]