Player 1 (): ROBIN.js
vs
Player 2 (): TestBawt.js

backpauseplayforward
[ [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2...3", ".2....", "..3...", "...23.", "3.....", ".1...3", ], [ [4,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2...3", ".2....", "..3...", "...23.", "3.....", ".1...3", ], [ [3,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2...3", ".2....", "..3...", "...23.", "3.....", ".1...3", ], [ [4,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2...3", ".2....", "..3...", "...23.", "3.....", ".1...3", ], [ [4,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2...3", ".2....", "..3...", "...23.", "3.....", ".1...3", ], [ [3,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2...3", ".2....", "..3...", "...23.", "3.....", ".1...3", ], [ [3,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2...3", ".2....", "..3...", "...23.", "3.....", ".1...3", ], [ [2,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2...3", ".2....", "..3...", "...23.", "3.....", ".1...3", ], [ [3,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2...3", ".2....", "..3...", "...23.", "3.....", ".1...3", ], [ [2,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2...3", ".2....", "..3...", "...23.", "3.....", ".1...3", ], [ [2,4], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2...3", ".2....", "..3...", "...23.", "3.....", ".1...3", ], [ [1,4], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2...3", ".2....", "..3...", "...23.", "3.....", ".1...3", ], [ [1,3], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2...3", ".2....", "..3...", "...23.", "3.....", ".1...3", ], [ [2,3], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2...3", ".2....", "..3...", "...23.", "3.....", ".1...3", ], [ [2,2], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2...3", ".2....", "..3...", "...23.", "3.....", ".1...3", ], [ [2,2], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2...3", ".2....", "......", "...23.", "3.....", ".1...3", ], [ [2,3], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2...3", ".2....", "......", "...23.", "3.....", ".1...3", ], [ [2,4], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2...3", ".2....", "......", "...23.", "3.....", ".1...3", ], [ [2,3], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2...3", ".2....", "......", "...23.", "3.....", ".1...3", ], [ [2,2], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2...3", ".2....", "......", "...23.", "3.....", ".1...3", ], [ [2,2], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2...3", ".2....", "......", "...23.", "3.....", ".1...3", ], ["no winner (game aborted)"] ]