Player 1 (): GOZBOT 1.2.js
vs
Player 2 (): limebronze.js

backpauseplayforward
[ [ [5,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...23.33.", "......3..", "2...1....", ".........", ".........", ".........", "..32.....", ".........", ], [ [4,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...23.33.", "......3..", "2...1....", ".........", ".........", ".........", "..32.....", ".........", ], [ [4,1], // coordinates player 1 [6,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...23.33.", "......3..", "2...1....", ".........", ".........", ".........", "..32.....", ".........", ], [ [4,2], // coordinates player 1 [6,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...23..3.", "......3..", "2...1....", ".........", ".........", ".........", "..32.....", ".........", ], [ [4,3], // coordinates player 1 [7,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...23..3.", "......3..", "2...1....", ".........", ".........", ".........", "..32.....", ".........", ], [ [4,3], // coordinates player 1 [7,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...23....", "......3..", "2........", ".........", ".........", ".........", "..32.....", ".........", ], [ [4,2], // coordinates player 1 [6,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...23....", "......3..", "2........", ".........", ".........", ".........", "..32.....", ".........", ], [ [4,1], // coordinates player 1 [5,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...23....", "......3..", "2........", ".........", ".........", ".........", "..32.....", ".........", ], [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...2.....", "......3..", "2........", ".........", ".........", ".........", "..32.....", ".........", ], [ [4,2], // coordinates player 1 [3,1], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...2.....", "......3..", "2........", ".........", ".........", ".........", "..32.....", ".........", ], [ [5,2], // coordinates player 1 [3,1], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", "......3..", "2........", ".........", ".........", ".........", "..32.....", ".........", ], [ [6,2], // coordinates player 1 [3,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", "......3..", "2........", ".........", ".........", ".........", "..32.....", ".........", ], [ [6,2], // coordinates player 1 [3,3], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", "2........", ".........", ".........", ".........", "..32.....", ".........", ], [ [5,2], // coordinates player 1 [3,4], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", "2........", ".........", ".........", ".........", "..32.....", ".........", ], [ [5,3], // coordinates player 1 [3,5], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", "2........", ".........", ".........", ".........", "..32.....", ".........", ], [ [4,3], // coordinates player 1 [3,6], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", "2........", ".........", ".........", ".........", "..32.....", ".........", ], [ [4,4], // coordinates player 1 [3,7], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", "2........", ".........", ".........", ".........", "..32.....", ".........", ], [ [3,4], // coordinates player 1 [3,7], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", "2........", ".........", ".........", ".........", "..3......", ".........", ], [ [2,4], // coordinates player 1 [2,7], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", "2........", ".........", ".........", ".........", "..3......", ".........", ], [ [2,5], // coordinates player 1 [2,7], // coordinates player 2 [1.0,0.0,2.0], // item count player 1 [0.0,2.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", "2........", ".........", ".........", ".........", ".........", ".........", ], ["player 2 wins"] ]