Player 1 (): switcher3.js
vs
Player 2 (): FruitPrometheus_v1.js

backpauseplayforward
[ [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....31.", ".......", ".......", ".3.2...", ".3.2...", "32.....", "......3", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....31.", ".......", ".......", ".3.2...", ".3.2...", "32.....", "......3", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.", ".......", ".......", ".3.2...", ".3.2...", "32.....", "......3", ], [ [5,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".....1.", ".......", ".......", ".3.2...", ".3.2...", "32.....", "......3", ], [ [5,0], // coordinates player 1 [5,0], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".3.2...", ".3.2...", "32.....", "......3", ], [ [5,1], // coordinates player 1 [4,0], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".3.2...", ".3.2...", "32.....", "......3", ], [ [5,2], // coordinates player 1 [3,0], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".3.2...", ".3.2...", "32.....", "......3", ], [ [5,3], // coordinates player 1 [3,1], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".3.2...", ".3.2...", "32.....", "......3", ], [ [4,3], // coordinates player 1 [3,2], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".3.2...", ".3.2...", "32.....", "......3", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".3.2...", ".3.2...", "32.....", "......3", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".3.....", ".3.2...", "32.....", "......3", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".3.....", ".3.2...", "32.....", "......3", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".3.....", ".3.....", "32.....", "......3", ], [ [3,5], // coordinates player 1 [2,4], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".3.....", ".3.....", "32.....", "......3", ], [ [2,5], // coordinates player 1 [1,4], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".3.....", ".3.....", "32.....", "......3", ], [ [1,5], // coordinates player 1 [1,4], // coordinates player 2 [0.5,1.0,0.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".3.....", ".......", "32.....", "......3", ], [ [1,5], // coordinates player 1 [1,3], // coordinates player 2 [0.5,2.0,0.5], // item count player 1 [0.5,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".3.....", ".......", "3......", "......3", ], [ [0,5], // coordinates player 1 [1,3], // coordinates player 2 [0.5,2.0,0.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", "3......", "......3", ], [ [0,5], // coordinates player 1 [0,3], // coordinates player 2 [0.5,2.0,0.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", "3......", "......3", ], [ [0,5], // coordinates player 1 [0,4], // coordinates player 2 [0.5,2.0,0.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", "3......", "......3", ], [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.5,2.0,0.5], // item count player 1 [0.5,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", "3......", "......3", ], [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.5,2.0,0.5], // item count player 1 [0.5,1.0,3.5], // item count player 2 [1,3,5], // item count in total (constant) ".......", ".......", ".......", ".......", ".......", ".......", "......3", ], ["no winner"] ]