Player 1 (): BATMAN.js
vs
Player 2 (): blahblah.js

backpauseplayforward
[ [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......", ".2.......", "....1....", "...2.....", ".........", "...3.....", ".......3.", "........3", ".3.....3.", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......", ".2.......", "....1....", "...2.....", ".........", "...3.....", ".......3.", "........3", ".3.....3.", ], [ [5,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......", ".2.......", "....1....", "...2.....", ".........", "...3.....", ".......3.", "........3", ".3.....3.", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......", ".2.......", "....1....", "...2.....", ".........", "...3.....", ".......3.", "........3", ".3.....3.", ], [ [6,1], // coordinates player 1 [7,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......", ".2.......", "....1....", "...2.....", ".........", "...3.....", ".......3.", "........3", ".3.....3.", ], [ [6,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......", ".2.......", "....1....", "...2.....", ".........", "...3.....", ".......3.", "........3", ".3.....3.", ], [ [7,0], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......", ".2.......", "....1....", "...2.....", ".........", "...3.....", ".......3.", "........3", ".3.....3.", ], [ [8,0], // coordinates player 1 [8,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......", ".2.......", "....1....", "...2.....", ".........", "...3.....", ".......3.", "........3", ".3.....3.", ], [ [8,0], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......", ".2.......", "....1....", "...2.....", ".........", "...3.....", ".......3.", "........3", ".3.....3.", ], [ [8,1], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......", ".2.......", "....1....", "...2.....", ".........", "...3.....", ".......3.", "........3", ".3.....3.", ], [ [8,0], // coordinates player 1 [8,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......", ".2.......", "....1....", "...2.....", ".........", "...3.....", ".......3.", "........3", ".3.....3.", ], [ [8,0], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......", ".2.......", "....1....", "...2.....", ".........", "...3.....", ".......3.", "........3", ".3.....3.", ], [ [8,1], // coordinates player 1 [7,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......", ".2.......", "....1....", "...2.....", ".........", "...3.....", ".......3.", "........3", ".3.....3.", ], [ [8,0], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......", ".2.......", "....1....", "...2.....", ".........", "...3.....", ".......3.", "........3", ".3.....3.", ], [ [8,1], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......", ".2.......", "....1....", "...2.....", ".........", "...3.....", ".......3.", "........3", ".3.....3.", ], [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......", ".2.......", "....1....", "...2.....", ".........", "...3.....", ".......3.", "........3", ".3.....3.", ], [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......", ".2.......", "....1....", "...2.....", ".........", "...3.....", ".......3.", "........3", ".3.....3.", ], [ [8,0], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......", ".2.......", "....1....", "...2.....", ".........", "...3.....", ".......3.", "........3", ".3.....3.", ], [ [8,0], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......", ".2.......", "....1....", "...2.....", ".........", "...3.....", ".......3.", "........3", ".3.....3.", ], [ [8,0], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2.......", ".2.......", "....1....", "...2.....", ".........", "...3.....", ".......3.", "........3", ".3.....3.", ], ["no winner (game aborted)"] ]