Player 1 (): toaster_annihilator.js
vs
Player 2 (): ABD10.js

backpauseplayforward
[ [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "...5..3.....4..", "..4.5......5...", "...............", "...............", "...3...........", ".3..2.5.2.4..4.", ".....32....4...", "...............", ".............4.", "...............", "..55...........", "..........5....", "........4...3..", "..1......5.....", "......5........", ], [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "...5..3.....4..", "..4.5......5...", "...............", "...............", "...3...........", ".3..2.5.2.4..4.", ".....32....4...", "...............", ".............4.", "...............", "..55...........", "..........5....", "........4...3..", "..1......5.....", "......5........", ], ["player 2 wins (opponent timed out)"] ]