Player 1 (): Lunasa Prismriver.js
vs
Player 2 (): Ood.js

backpauseplayforward
[ [ [10,13], // coordinates player 1 [10,13], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...............", "...............", ".....4..2......", "......3........", "........3......", "...............", ".........2..3.4", "...............", "...........2...", "..3............", ".....3.........", ".......4.......", "............4..", "4..4..........1", "...........4...", ], [ [10,14], // coordinates player 1 [11,13], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...............", "...............", ".....4..2......", "......3........", "........3......", "...............", ".........2..3.4", "...............", "...........2...", "..3............", ".....3.........", ".......4.......", "............4..", "4..4..........1", "...........4...", ], [ [11,14], // coordinates player 1 [11,14], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "...............", "...............", ".....4..2......", "......3........", "........3......", "...............", ".........2..3.4", "...............", "...........2...", "..3............", ".....3.........", ".......4.......", "............4..", "4..4..........1", "...........4...", ], [ [11,14], // coordinates player 1 [11,14], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "...............", "...............", ".....4..2......", "......3........", "........3......", "...............", ".........2..3.4", "...............", "...........2...", "..3............", ".....3.........", ".......4.......", "............4..", "4..4..........1", "...............", ], [ [11,14], // coordinates player 1 [11,14], // coordinates player 2 [0.0,0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.0,0.5], // item count player 2 [1,3,5,7], // item count in total (constant) "...............", "...............", ".....4..2......", "......3........", "........3......", "...............", ".........2..3.4", "...............", "...........2...", "..3............", ".....3.........", ".......4.......", "............4..", "4..4..........1", "...............", ], ["player 2 wins (opponent timed out)"] ]