Player 1 (): I.SLAY.YO.BOOTY.js
vs
Player 2 (): ron_yang_test4.js

backpauseplayforward
[ [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2", "3....", "3....", "33.1.", ".223.", ], [ [2,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2", "3....", "3....", "33.1.", ".223.", ], [ [2,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2", ".....", "3....", "33.1.", ".223.", ], [ [1,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2", ".....", "3....", "33.1.", ".223.", ], [ [0,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2", ".....", "3....", "33.1.", ".223.", ], [ [1,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2", ".....", "3....", "33.1.", ".223.", ], [ [0,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2", ".....", "3....", "33.1.", ".223.", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2", ".....", "3....", "33.1.", ".223.", ], [ [0,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2", ".....", "3....", "33.1.", ".223.", ], [ [1,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2", ".....", "3....", "33.1.", ".223.", ], [ [1,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2", ".....", "3....", "33.1.", ".223.", ], [ [1,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2", ".....", "3....", "33.1.", ".223.", ], [ [1,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2", ".....", "3....", "33.1.", ".223.", ], [ [1,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2", ".....", "3....", "33.1.", ".223.", ], [ [1,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2", ".....", "3....", "33.1.", ".223.", ], [ [1,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....2", ".....", "3....", "33.1.", ".223.", ], ["no winner (game aborted)"] ]