Player 1 (): PlatypusTest1.lua
vs
Player 2 (): ISHYGDDT.js

backpauseplayforward
[ [ [14,11], // coordinates player 1 [14,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3....21...", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [14,10], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3....21...", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [14,9], // coordinates player 1 [13,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3....21...", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [14,8], // coordinates player 1 [13,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3....21...", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [14,7], // coordinates player 1 [13,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3....21...", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [14,6], // coordinates player 1 [13,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3....21...", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [14,5], // coordinates player 1 [13,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3....21...", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [14,4], // coordinates player 1 [13,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3....21...", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [13,4], // coordinates player 1 [12,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3....21...", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [12,4], // coordinates player 1 [11,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3....21...", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [11,4], // coordinates player 1 [10,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3....21...", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [11,4], // coordinates player 1 [10,11], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3....2....", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [10,4], // coordinates player 1 [9,11], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3....2....", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [10,4], // coordinates player 1 [9,11], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [9,4], // coordinates player 1 [8,11], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [9,5], // coordinates player 1 [7,11], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [8,5], // coordinates player 1 [7,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [7,5], // coordinates player 1 [7,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [6,5], // coordinates player 1 [7,8], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [6,4], // coordinates player 1 [7,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [6,5], // coordinates player 1 [6,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [5,5], // coordinates player 1 [6,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [5,6], // coordinates player 1 [6,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [6,6], // coordinates player 1 [6,4], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [6,7], // coordinates player 1 [6,5], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [7,7], // coordinates player 1 [6,6], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [7,8], // coordinates player 1 [6,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [8,8], // coordinates player 1 [5,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [7,8], // coordinates player 1 [4,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [6,8], // coordinates player 1 [3,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "......3........", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [6,8], // coordinates player 1 [3,7], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [7,8], // coordinates player 1 [3,6], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [8,8], // coordinates player 1 [3,5], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [8,7], // coordinates player 1 [3,4], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [9,7], // coordinates player 1 [3,3], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [9,6], // coordinates player 1 [3,2], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [9,5], // coordinates player 1 [3,1], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [9,4], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [8,4], // coordinates player 1 [2,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [8,3], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [8,4], // coordinates player 1 [1,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [8,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [8,2], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [7,2], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [7,1], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [8,1], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [7,1], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [8,1], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [8,2], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [9,2], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [10,2], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [10,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [9,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [9,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [8,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [9,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [8,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [8,5], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [7,5], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [7,6], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [7,7], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [6,7], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [5,7], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [5,6], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [4,6], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [5,6], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [5,5], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [5,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", ".....3.........", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [5,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [6,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [5,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [5,5], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [5,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], [ [5,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.......", "...............", ".2.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".............3.", "....3..........", "...............", "...............", ".....3.........", ], ["no winner (game aborted)"] ]