Player 1 (): toaster_annihilator.js
vs
Player 2 (): Varbot.js

backpauseplayforward
[ [ [8,9], // coordinates player 1 [8,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.....3....", "...........", "2..........", ".2.........", ".....1..3..", "....3......", "....3...2..", "...........", "...........", "...........", "...........", ], [ [7,9], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.....3....", "...........", "2..........", ".2.........", ".....1..3..", "....3......", "....3...2..", "...........", "...........", "...........", "...........", ], [ [6,9], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.....3....", "...........", "2..........", ".2.........", ".....1..3..", "....3......", "....3...2..", "...........", "...........", "...........", "...........", ], [ [6,8], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.....3....", "...........", "2..........", ".2.........", ".....1..3..", "....3......", "....3...2..", "...........", "...........", "...........", "...........", ], [ [6,7], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.....3....", "...........", "2..........", ".2.........", ".....1..3..", "....3......", "....3...2..", "...........", "...........", "...........", "...........", ], [ [6,6], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.....3....", "...........", "2..........", ".2.........", ".....1..3..", "....3......", "....3...2..", "...........", "...........", "...........", "...........", ], [ [6,5], // coordinates player 1 [2,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.....3....", "...........", "2..........", ".2.........", ".....1..3..", "....3......", "....3...2..", "...........", "...........", "...........", "...........", ], [ [6,4], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.....3....", "...........", "2..........", ".2.........", ".....1..3..", "....3......", "....3...2..", "...........", "...........", "...........", "...........", ], [ [6,3], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.....3....", "...........", "2..........", ".2.........", ".....1..3..", "....3......", "....3...2..", "...........", "...........", "...........", "...........", ], [ [6,3], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "3.....3....", "...........", "2..........", ".2.........", ".....1..3..", "....3......", "....3...2..", "...........", "...........", "...........", "...........", ], ["player 1 wins (opponent threw an exception)"] ]