Player 1 (): Gutmann Swipe.js
vs
Player 2 (): Fructivore.js

backpauseplayforward
[ [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3...33", "........", "..3..242", "...1.2..", "4..44...", "3.......", "......4.", ".4.4....", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3...33", "........", "..3..242", "...1.2..", "4..44...", "3.......", "......4.", ".4.4....", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..3...33", "........", "..3..242", "...1.2..", "4..44...", "3.......", "......4.", ".4.4....", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......33", "........", "..3..242", "...1.2..", "4..44...", "3.......", "......4.", ".4.4....", ], [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......33", "........", "..3..242", "...1.2..", "4..44...", "3.......", "......4.", ".4.4....", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.5,0.0], // item count player 1 [0.0,0.0,0.5,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......33", "........", "..3..242", "...1.2..", "4..44...", "3.......", "......4.", ".4.4....", ], [ [2,2], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......33", "........", ".....242", "...1.2..", "4..44...", "3.......", "......4.", ".4.4....", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......33", "........", ".....242", "...1.2..", "4..44...", "3.......", "......4.", ".4.4....", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......33", "........", ".....242", "...1.2..", "4..44...", "3.......", "......4.", ".4.4....", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.5,0.0,1.0,0.0], // item count player 1 [0.5,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......33", "........", ".....242", ".....2..", "4..44...", "3.......", "......4.", ".4.4....", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.5,0.0,1.0,0.0], // item count player 1 [0.5,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......33", "........", ".....242", ".....2..", "4..44...", "3.......", "......4.", ".4.4....", ], ["player 1 wins (opponent timed out)"] ]