Player 1 (): LoomBot1.3.js
vs
Player 2 (): UiriBotv1.1.js

backpauseplayforward
[ [ [0,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "....3.......", "............", "3..2........", "............", ".....2.....2", "............", "............", "............", ".1..........", ".33.........", ], [ [0,9], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "....3.......", "............", "3..2........", "............", ".....2.....2", "............", "............", "............", ".1..........", ".33.........", ], [ [0,8], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "....3.......", "............", "3..2........", "............", ".....2.....2", "............", "............", "............", "............", ".33.........", ], [ [0,7], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "....3.......", "............", "3..2........", "............", ".....2.....2", "............", "............", "............", "............", ".33.........", ], [ [0,6], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "....3.......", "............", "3..2........", "............", ".....2.....2", "............", "............", "............", "............", "..3.........", ], [ [0,5], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "....3.......", "............", "3..2........", "............", ".....2.....2", "............", "............", "............", "............", "..3.........", ], [ [0,4], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "....3.......", "............", "3..2........", "............", ".....2.....2", "............", "............", "............", "............", "............", ], [ [0,4], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "....3.......", "............", "...2........", "............", ".....2.....2", "............", "............", "............", "............", "............", ], [ [0,3], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "....3.......", "............", "...2........", "............", ".....2.....2", "............", "............", "............", "............", "............", ], [ [0,2], // coordinates player 1 [3,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "....3.......", "............", "...2........", "............", ".....2.....2", "............", "............", "............", "............", "............", ], [ [0,1], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "....3.......", "............", "...2........", "............", ".....2.....2", "............", "............", "............", "............", "............", ], [ [1,1], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "....3.......", "............", "...2........", "............", ".....2.....2", "............", "............", "............", "............", "............", ], [ [2,1], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "....3.......", "............", "...2........", "............", ".....2.....2", "............", "............", "............", "............", "............", ], [ [2,0], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "....3.......", "............", "...2........", "............", ".....2.....2", "............", "............", "............", "............", "............", ], [ [3,0], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...3........", "............", "....3.......", "............", "...2........", "............", ".....2.....2", "............", "............", "............", "............", "............", ], [ [3,0], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.......", "............", "............", "............", ".....2.....2", "............", "............", "............", "............", "............", ], [ [4,0], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.......", "............", "............", "............", ".....2.....2", "............", "............", "............", "............", "............", ], [ [4,1], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.......", "............", "............", "............", ".....2.....2", "............", "............", "............", "............", "............", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "....3.......", "............", "............", "............", ".....2.....2", "............", "............", "............", "............", "............", ], [ [4,2], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,2.5], // item count player 1 [1.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", ".....2.....2", "............", "............", "............", "............", "............", ], [ [5,2], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,2.5], // item count player 1 [1.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", ".....2.....2", "............", "............", "............", "............", "............", ], [ [5,3], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,2.5], // item count player 1 [1.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", ".....2.....2", "............", "............", "............", "............", "............", ], [ [5,4], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,2.5], // item count player 1 [1.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", ".....2.....2", "............", "............", "............", "............", "............", ], [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,2.5], // item count player 1 [1.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", ".....2.....2", "............", "............", "............", "............", "............", ], [ [5,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,2.5], // item count player 1 [1.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", ".....2.....2", "............", "............", "............", "............", "............", ], [ [5,6], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.5,2.5], // item count player 1 [1.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "...........2", "............", "............", "............", "............", "............", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.5,2.5], // item count player 1 [1.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "...........2", "............", "............", "............", "............", "............", ], [ [7,6], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.5,2.5], // item count player 1 [1.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "...........2", "............", "............", "............", "............", "............", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.5,2.5], // item count player 1 [1.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "...........2", "............", "............", "............", "............", "............", ], [ [9,6], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.5,2.5], // item count player 1 [1.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "...........2", "............", "............", "............", "............", "............", ], [ [10,6], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.5,2.5], // item count player 1 [1.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "...........2", "............", "............", "............", "............", "............", ], [ [11,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.5,2.5], // item count player 1 [1.0,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "...........2", "............", "............", "............", "............", "............", ], [ [11,6], // coordinates player 1 [11,6], // coordinates player 2 [0.0,1.0,2.5], // item count player 1 [1.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", ], ["player 2 wins"] ]