Player 1 (): YTIKWIDHH v2.1.2.js
vs
Player 2 (): jpbot1.js

backpauseplayforward
[ [ [3,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....2.....1", ".......4....", ".4........3.", "4........2..", "........3...", "....4.4...4.", "........4...", ".........3..", ".......3....", "............", "............", "..32........", ], [ [3,9], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....2.....1", ".......4....", ".4........3.", "4........2..", "........3...", "....4.4...4.", "........4...", ".........3..", ".......3....", "............", "............", "..32........", ], [ [3,8], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....2.....1", ".......4....", ".4........3.", "4........2..", "........3...", "....4.4...4.", "........4...", ".........3..", ".......3....", "............", "............", "..3.........", ], [ [3,7], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....2.....1", ".......4....", ".4........3.", "4........2..", "........3...", "....4.4...4.", "........4...", ".........3..", ".......3....", "............", "............", "..3.........", ], [ [3,6], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....2.....1", ".......4....", ".4........3.", "4........2..", "........3...", "....4.4...4.", "........4...", ".........3..", ".......3....", "............", "............", "............", ], [ [3,5], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....2.....1", ".......4....", ".4........3.", "4........2..", "........3...", "....4.4...4.", "........4...", ".........3..", ".......3....", "............", "............", "............", ], [ [3,4], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....2.....1", ".......4....", ".4........3.", "4........2..", "........3...", "....4.4...4.", "........4...", ".........3..", ".......3....", "............", "............", "............", ], [ [3,3], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....2.....1", ".......4....", ".4........3.", "4........2..", "........3...", "....4.4...4.", "........4...", ".........3..", ".......3....", "............", "............", "............", ], [ [3,3], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....2.....1", ".......4....", ".4........3.", "4........2..", "........3...", "....4.4...4.", "........4...", ".........3..", ".......3....", "............", "............", "............", ], ["player 1 wins (opponent return no move or an invalid move)"] ]