Player 1 (): Vacuum Cleaner.js
vs
Player 2 (): carnivore.js

backpauseplayforward
[ [ [9,3], // coordinates player 1 [9,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..........3..", ".....2.........", "..............1", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [10,3], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..........3..", ".....2.........", "..............1", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [11,3], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..........3..", ".....2.........", "..............1", "...............", "...............", ".........3.....", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [12,3], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..........3..", ".....2.........", "..............1", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [13,3], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..........3..", ".....2.........", "..............1", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [14,3], // coordinates player 1 [11,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..........3..", ".....2.........", "..............1", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [14,2], // coordinates player 1 [11,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..........3..", ".....2.........", "..............1", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [14,2], // coordinates player 1 [12,4], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..........3..", ".....2.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [13,2], // coordinates player 1 [12,3], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..........3..", ".....2.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [12,2], // coordinates player 1 [12,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..........3..", ".....2.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [12,1], // coordinates player 1 [12,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..........3..", ".....2.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [12,0], // coordinates player 1 [12,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3..........3..", ".....2.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [12,0], // coordinates player 1 [12,0], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".....2.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [11,0], // coordinates player 1 [11,0], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".....2.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [10,0], // coordinates player 1 [10,0], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".....2.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [9,0], // coordinates player 1 [9,0], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".....2.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".....2.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [7,0], // coordinates player 1 [7,0], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".....2.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".....2.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [5,0], // coordinates player 1 [6,1], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".....2.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [4,0], // coordinates player 1 [5,1], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", ".....2.........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [3,0], // coordinates player 1 [5,1], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [2,0], // coordinates player 1 [4,1], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [1,0], // coordinates player 1 [3,1], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".3.............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [1,0], // coordinates player 1 [2,1], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [2,0], // coordinates player 1 [2,2], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [2,1], // coordinates player 1 [2,3], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [2,2], // coordinates player 1 [2,4], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [2,3], // coordinates player 1 [2,5], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [2,4], // coordinates player 1 [2,6], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [2,5], // coordinates player 1 [2,7], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [2,6], // coordinates player 1 [2,8], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [2,7], // coordinates player 1 [2,9], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [2,8], // coordinates player 1 [2,10], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3.....3......", "...............", "...............", "...............", "2...2..........", ], [ [2,9], // coordinates player 1 [2,10], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "2...2..........", ], [ [3,9], // coordinates player 1 [2,11], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "2...2..........", ], [ [4,9], // coordinates player 1 [2,12], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "2...2..........", ], [ [5,9], // coordinates player 1 [2,13], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "2...2..........", ], [ [6,9], // coordinates player 1 [3,13], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "2...2..........", ], [ [7,9], // coordinates player 1 [3,14], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "2...2..........", ], [ [8,9], // coordinates player 1 [4,14], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,1.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "2...2..........", ], [ [8,10], // coordinates player 1 [4,14], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "2..............", ], [ [8,10], // coordinates player 1 [4,13], // coordinates player 2 [1.0,0.0,2.5], // item count player 1 [0.0,2.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "2..............", ], ["no winner"] ]